In this update3
Full notes
Full Secrets of Grindea update
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What changed
- Gameplay
- UI and audio
- Compatibility
- Performance
- Fixes
- Server
Secrets of Grindea changes
Frontline only! Click here for Frontline instructions
Patch Info
Recommended Level: everyone who's gotten past the first dungeon Summary A final touch has been added to the housing system: the ability to add, delete and move doorways as you like! If things are working properly, Stable will get the housing in a couple of days. Details A rather vexing limitation to the house expansion system came to light when you guys started using it: the inability to add new doors (to connect more than one room to each other), and also to move a doorway to an existing room without deleting the entire room. To address this, we've added a new tool (Doors) that allows you to add new doors, and added the functionality to select doorways and move/remove them using the hand tool! This is the last Frontline housing update before Stable gets it, and, uh, this time we mean it!!
Patch Notes
Additions
Housing: You can now add doors to connect existing rooms
Housing: You can now delete doors and move doors around using the hand tool
- HousingMade a totally brand new wallpaper for y'all, for sale at the carpenter!
Changes
Housing: Weapon displays can now be rotated
Bug Fixes
Hopefully fixed a bug that would cause the audio to disappear randomly in Arcade Mode
The game will now properly identify if it's on the Frontline beta, even when the version is identical to Stable
Housing: The game will no longer crash when reaching the room width limit of 127
Housing: Canceling a wall decor move no longer turn the selected item invisible
Housing: It's no longer possible to 'swallow' furniture by resizing reshaped walls into them
- HousingFixed a bug where new rooms would sometimes inherit the connected room's light settings
- HousingFixed a bug where sometimes black boxes would appear around rooms with low light settings
More Insight
If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog! Be warned that it contains spoilers, though!
What's next?
If the new stuff doesn't break things, we'll patch Housing into Stable in a couple of days (Tuesday) and then we will really start working on the long overdue support skills (we pinky promise)! The current list of non-story content:
Player Housing (Nearly there!)
Support Skills
Skill Balancing
Arcade Mode Updates
Skipping quests completed in multiplayerDone!...and other stuff!
Source
Changelog.gg summarizes and formats this update. How we read updates.
