What changed
0 fixes1 addition1 change0 removals
addedFor Frontline players, there isn't much to see! You received this update yesterday. For the Stable branch players (if you have no clue what I'm talking about you're on Stable), this update should add something like 45-60 minutes of main story, and about as much optional content. It takes you through Mt Bloom, and ends just before the next "temple"! It should also add an improved translation support for all languages, but most notably glyph heavy ones (Chinese, Japanese, Korean). If you're having severe issues with this new patch and just want to play, the previous Stable build has been archived and can be accessed under the beta tab in the game properties on Steam!
changedWhat's next?We'll go back to Frontline, and work our way through the next temple: Tai Ming! We're not 100 % sure how we'll approach the Frontline updates during the temple, but Temple of Seasons was divided into three separate updates, and it's quite likely we'll do something similar for this one. Stay tuned!
Secrets of Grindea changes
addedFor Frontline players, there isn't much to see! You received this update yesterday. For the Stable branch players (if you have no clue what I'm talking about you're on Stable), this update should add something like 45-60 minutes of main story, and about as much optional content. It takes you through Mt Bloom, and ends just before the next "temple"! It should also add an improved translation support for all languages, but most notably glyph heavy ones (Chinese, Japanese, Korean). If you're having severe issues with this new patch and just want to play, the previous Stable build has been archived and can be accessed under the beta tab in the game properties on Steam!
changedWe'll go back to Frontline, and work our way through the next temple: Tai Ming! We're not 100 % sure how we'll approach the Frontline updates during the temple, but Temple of Seasons was divided into three separate updates, and it's quite likely we'll do something similar for this one. Stay tuned!
For Frontline players, there isn't much to see! You received this update yesterday. For the Stable branch players (if you have no clue what I'm talking about you're on Stable), this update should add something like 45-60 minutes of main story, and about as much optional content. It takes you through Mt Bloom, and ends just before the next "temple"! It should also add an improved translation support for all languages, but most notably glyph heavy ones (Chinese, Japanese, Korean). If you're having severe issues with this new patch and just want to play, the previous Stable build has been archived and can be accessed under the beta tab in the game properties on Steam!
Patch Notes
For stable users, complete patch notes can be read by checking out these two threads: http://secretsofgrindea.com/forum/index.php?threads/version-0-611alabama.6158/ http://secretsofgrindea.com/forum/index.php?threads/frontline-version-patch-0-612d.6361/
More Insight
If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog! Be warned that it contains spoilers, though!
What's next?
We'll go back to Frontline, and work our way through the next temple: Tai Ming! We're not 100 % sure how we'll approach the Frontline updates during the temple, but Temple of Seasons was divided into three separate updates, and it's quite likely we'll do something similar for this one. Stay tuned!