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Steam News26 November 201510y ago

Patch 0.610 is out on Stable and Frontline!

For Frontline players, there isn't much to see (but there is a lot to hear)! The changes between 0.603 and 0.610 is mostly polish and some bug fixes, which is exactly what's needed to merge the branches again!

Full notes

Full Secrets of Grindea update

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What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedFor Frontline players, there isn't much to see (but there is a lot to hear)! The changes between 0.603 and 0.610 is mostly polish and some bug fixes, which is exactly what's needed to merge the branches again! The final bottleneck was getting the sounds to all the new stuff. For the Stable branch players (if you have no clue what I'm talking about you're on Stable), this update should add something like 30-45 minutes of gameplay, I think. It sets the story up for the upcoming adventure into Mt Bloom and beyond! Also new is an automatic backup system which will make frequent temporary backups, and hourly permanent backups, and it will also attempt to restore the latest backup if a save file gets corrupted. Oh, and Stable users will now be able to download and use translations from the workshop! Hurra! To see the 0.610 patch notes, check out this thread on our official forums: http://secretsofgrindea.com/forum/index.php?threads/frontline-version-patch-0-610apple.5733/ To see all patches between 0.600 and 0.610, check the patch notes in-game! If you experience severe issues with the 0.610 patch, you can switch back to 0.600 via the Beta tab in the game's properties on Steam! Coming Next We'll go back to patching Frontline builds for a while, with the next one being when all the three main challenges of the caves are ready for testing. While waiting for the sounds to come in, we've made pretty good progress on the main Mt. Bloom area, as you might've seen if you follow the devblog! Speaking of devblogs... More Insight If you ever find yourself wondering "omg pls what are they doing??", you can check out our DevBlog ! Be warned that it contains spoilers, though!

Secrets of Grindea changes

changedFor Frontline players, there isn't much to see (but there is a lot to hear)! The changes between 0.603 and 0.610 is mostly polish and some bug fixes, which is exactly what's needed to merge the branches again! The final bottleneck was getting the sounds to all the new stuff. For the Stable branch players (if you have no clue what I'm talking about you're on Stable), this update should add something like 30-45 minutes of gameplay, I think. It sets the story up for the upcoming adventure into Mt Bloom and beyond! Also new is an automatic backup system which will make frequent temporary backups, and hourly permanent backups, and it will also attempt to restore the latest backup if a save file gets corrupted. Oh, and Stable users will now be able to download and use translations from the workshop! Hurra! To see the 0.610 patch notes, check out this thread on our official forums: http://secretsofgrindea.com/forum/index.php?threads/frontline-version-patch-0-610apple.5733/ To see all patches between 0.600 and 0.610, check the patch notes in-game! If you experience severe issues with the 0.610 patch, you can switch back to 0.600 via the Beta tab in the game's properties on Steam! Coming Next We'll go back to patching Frontline builds for a while, with the next one being when all the three main challenges of the caves are ready for testing. While waiting for the sounds to come in, we've made pretty good progress on the main Mt. Bloom area, as you might've seen if you follow the devblog! Speaking of devblogs... More Insight If you ever find yourself wondering "omg pls what are they doing??", you can check out our DevBlog ! Be warned that it contains spoilers, though!

For Frontline players, there isn't much to see (but there is a lot to hear)! The changes between 0.603 and 0.610 is mostly polish and some bug fixes, which is exactly what's needed to merge the branches again! The final bottleneck was getting the sounds to all the new stuff. For the Stable branch players (if you have no clue what I'm talking about you're on Stable), this update should add something like 30-45 minutes of gameplay, I think. It sets the story up for the upcoming adventure into Mt Bloom and beyond! Also new is an automatic backup system which will make frequent temporary backups, and hourly permanent backups, and it will also attempt to restore the latest backup if a save file gets corrupted. Oh, and Stable users will now be able to download and use translations from the workshop! Hurra! To see the 0.610 patch notes, check out this thread on our official forums: http://secretsofgrindea.com/forum/index.php?threads/frontline-version-patch-0-610apple.5733/ To see all patches between 0.600 and 0.610, check the patch notes in-game! If you experience severe issues with the 0.610 patch, you can switch back to 0.600 via the Beta tab in the game's properties on Steam! Coming Next We'll go back to patching Frontline builds for a while, with the next one being when all the three main challenges of the caves are ready for testing. While waiting for the sounds to come in, we've made pretty good progress on the main Mt. Bloom area, as you might've seen if you follow the devblog! Speaking of devblogs... More Insight If you ever find yourself wondering "omg pls what are they doing??", you can check out our DevBlog ! Be warned that it contains spoilers, though!

Source

Steam News / 26 November 2015

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