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Steam News5 November 201510y ago

Patch 0.603 is out on Frontline!

Frontline only! Click here for Frontline instructions[secretsofgrindea.com] A bit more story! More cutscenes! A proper boss battle! If you have feedback on the new content, you can give it to us in the comments below.

Full notes

Full Secrets of Grindea update

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What changed

0 fixes1 addition0 changes0 removals
  • Server
addedFrontline only! Click here for Frontline instructions[secretsofgrindea.com] A bit more story! More cutscenes! A proper boss battle! If you have feedback on the new content, you can give it to us in the comments below. When giving feedback on the boss, please tell us what your level and build was when fighting it! NOTE: In classical Frontline fashion (as the old timers know), when new stuff have just been added they are without their correct sound effects! Thus, don't be alarmed when the Ferrets don't squeak! They will get the sfx they deserve! Notable changes: Frostling boots no longer completely nullify ice, but improve grip. You can now retry all festival games (except the strength...) To see the full patch notes, check out this thread on our official forums: http://secretsofgrindea.com/forum/index.php?threads/frontline-version-0-603a.5667/ New Beta Chat Commands You can type /festivalreset to reset the entire festival, even after you've completed the quest (but not before) /skipgames will make the game skip the three mandatory minigames /labreset will reset the progress made while inside the HQ during the festival (NOTE: These commands alter the local state, so in multiplayer all clients must type this in before the server to prevent desync) Then we have a few graphical commands! Non 16:9 users can now type /blackborders for fullscreen with black borders instead of stretching, or /stretchtowidth to make the game stretch to the horizontal edges but not vertically. Finally we've added an experimental /loweffects command which currently only disables shadowmaps and reflections. As of now, these settings are not saved between sessions! Coming Next We'll be fixing bugs as they appear, and moving on to Mt. Bloom stuff! Also, we're currently waiting for the last piece of festival sound effects to arrive, and when they do we'll toss them in and do a Stable branch + DRM free (on Humble) update. More Insight If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog[www.secretsofgrindea.com]! Be warned that it contains spoilers, though!

Secrets of Grindea changes

addedFrontline only! Click here for Frontline instructions[secretsofgrindea.com] A bit more story! More cutscenes! A proper boss battle! If you have feedback on the new content, you can give it to us in the comments below. When giving feedback on the boss, please tell us what your level and build was when fighting it! NOTE: In classical Frontline fashion (as the old timers know), when new stuff have just been added they are without their correct sound effects! Thus, don't be alarmed when the Ferrets don't squeak! They will get the sfx they deserve! Notable changes: Frostling boots no longer completely nullify ice, but improve grip. You can now retry all festival games (except the strength...) To see the full patch notes, check out this thread on our official forums: http://secretsofgrindea.com/forum/index.php?threads/frontline-version-0-603a.5667/ New Beta Chat Commands You can type /festivalreset to reset the entire festival, even after you've completed the quest (but not before) /skipgames will make the game skip the three mandatory minigames /labreset will reset the progress made while inside the HQ during the festival (NOTE: These commands alter the local state, so in multiplayer all clients must type this in before the server to prevent desync) Then we have a few graphical commands! Non 16:9 users can now type /blackborders for fullscreen with black borders instead of stretching, or /stretchtowidth to make the game stretch to the horizontal edges but not vertically. Finally we've added an experimental /loweffects command which currently only disables shadowmaps and reflections. As of now, these settings are not saved between sessions! Coming Next We'll be fixing bugs as they appear, and moving on to Mt. Bloom stuff! Also, we're currently waiting for the last piece of festival sound effects to arrive, and when they do we'll toss them in and do a Stable branch + DRM free (on Humble) update. More Insight If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog[www.secretsofgrindea.com]! Be warned that it contains spoilers, though!

Frontline only! Click here for Frontline instructions[secretsofgrindea.com] A bit more story! More cutscenes! A proper boss battle! If you have feedback on the new content, you can give it to us in the comments below. When giving feedback on the boss, please tell us what your level and build was when fighting it!

NOTE

In classical Frontline fashion (as the old timers know), when new stuff have just been added they are without their correct sound effects! Thus, don't be alarmed when the Ferrets don't squeak! They will get the sfx they deserve!

Notable changes

Frostling boots no longer completely nullify ice, but improve grip. You can now retry all festival games (except the strength...) To see the full patch notes, check out this thread on our official forums: http://secretsofgrindea.com/forum/index.php?threads/frontline-version-0-603a.5667/ New Beta Chat Commands You can type /festivalreset to reset the entire festival, even after you've completed the quest (but not before) /skipgames will make the game skip the three mandatory minigames /labreset will reset the progress made while inside the HQ during the festival (NOTE: These commands alter the local state, so in multiplayer all clients must type this in before the server to prevent desync) Then we have a few graphical commands! Non 16:9 users can now type /blackborders for fullscreen with black borders instead of stretching, or /stretchtowidth to make the game stretch to the horizontal edges but not vertically. Finally we've added an experimental /loweffects command which currently only disables shadowmaps and reflections. As of now, these settings are not saved between sessions! Coming Next We'll be fixing bugs as they appear, and moving on to Mt. Bloom stuff! Also, we're currently waiting for the last piece of festival sound effects to arrive, and when they do we'll toss them in and do a Stable branch + DRM free (on Humble) update. More Insight If you want to follow the progress and get a glimpse of the wonderful hell/heaven hybrid that is game development, you can check out our DevBlog[www.secretsofgrindea.com]! Be warned that it contains spoilers, though!

Source

Steam News / 5 November 2015

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