Full notes
Full Second Stellar update
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What changed
- Gameplay
- UI and audio
- Balance
- Fixes
New Additions
Added the JP translation, thank you to rokubana!
Changes
Adjusted some english dialogue to flow better and fix grammar mistakes.
Widened the story recap textbox.
Bugfixes
Skipping story rapidly or pressing the return to menu button after a Voyage rapidly no longer causes the game to break.
Enemy attacks should immediately disappear when the enemy is defeated.
Gain invincibility for the entire duration of the fadeout before the boss fight.
Fixed the item Argentum Shard causing the burst UI to appear on cooldown when it was ready.
Adjusted position of speaker name in dialogue.
Added a fallback if the pause input fails to register for any reason. Let me know if the pause issue continues after this update (v0.1.1.0.)
Attempted to remedy an issue where defeating Thespian did not end the Voyage. Let me know if this issue persists.
v0.1.0.2 changes: - Hovering over the weapon icon in the Pause menu now displays acquired weapon upgrades.
Fixed the "Fatewalker" achievement from not properly counting Meridian Ripple follow-ups.
Updated the PT-BR localization.
Source
Changelog.gg summarizes and formats this update. How we read updates.
