Seas of Raesenia
Steam News 16 February 20263mo ago

Playtest Build 3989: Stability fixes, tutorial updates, bugfixes

Ahoy Captains! Build 3916 is now up on Playtest. As always, players who join the playtest will have access to content in testing as well as previews of the latest content. Content updates Tutorial has been improved with…

Update log

Full Seas of Raesenia update

The complete published notes, normalized for clean reading and source attribution.

Extracted changes

4 fixes1 addition7 changes0 removals
  • Gameplay
  • Performance
changedContent updatesTutorial has been improved with more hints to guide player attention.
changedContent updatesArtwork for several NPCs have been cleaned and updated.
addedContent updatesNew NPCs are now under construction for Ignacia Region.
fixedStability Fixes, BugfixesFixed collider holes in Marasport, Ellisrill.
fixedStability Fixes, BugfixesFixed several issues with UI scaling on non-16:9 monitors.
fixedStability Fixes, BugfixesFixed fast travel UI not lining up with actual locations in Marasport.

Ahoy Captains!

Build 3916 is now up on Playtest. As always, players who join the playtest will have access to content in testing as well as previews of the latest content.

Content updates

  • Tutorial has been improved with more hints to guide player attention.

  • Artwork for several NPCs have been cleaned and updated.

  • New NPCs are now under construction for Ignacia Region.

  • Improvements to Dante quest dialogues.

  • Momentum power now flashes on screen to tell you that you can use the power.

Stability Fixes, Bugfixes

  • Fixed collider holes in Marasport, Ellisrill.

  • Fixed several issues with UI scaling on non-16:9 monitors.

  • Fixed fast travel UI not lining up with actual locations in Marasport.

  • Pirates in the tutorial are now not allowed to infinitely spawn when the game is paused.

  • Equipment description boxes in Combat UI enlarged to allow longer descriptions to be rendered.

  • Fixed tutorial overlay for selecting systems persisting outside of that tutorial phase.

  • Amperium item description spelling corrections.

Officer AI Enhancements

As part of a long term effort to improve officer AI behavior, we're improving several aspects of their behavior and enhancing the underlying systems for better performance.

  • Performance improvements in pathfinding. You should see better framerates in battle now.

  • Various improvements in responsiveness when it comes to changing states.

Source

Steam News / 16 February 2026

Open original