What changed
2 fixes0 additions0 changes1 removal
fixedHello everyone! Here’s another update.The most important thing—I've fixed a critical mission bug! My apologies! I accidentally released a build with a debug furnace ːsteamfacepalmː. Of course, I’m not going to spend half an hour on every mission just to test a specific element, so I sometimes cheat through certain stages. For example, I might place a furnace in the scene and skip the entire task of building it. But I must have been so exhausted that I forgot to remove it before the release and didn’t even check. It was only a few days later that players informed me about it. So, I apologize for messing up the beginning once again ːsteamfacepalmː.
removedHello everyone! Here’s another update.In any case, I’ve removed the furnace, and now the mission should play out as originally intended.
fixedHello everyone! Here’s another update.Removed the furnace at the start (critical mission bug) - Added a craft button to the inventory (since many aren’t used to the radial menu) - Now you can add items for assembly in parts (very convenient so you don’t have to carry everything at once) - Rewritten the name key storage system - Rewritten the save system, now rooms are saved—this is necessary for the next mission - Fixed furnace for maximum values - Three people wanted to fly into the furnace x3—here you go. - Limited zoom to 8 meters - Added plates behind the grill for those who love searching everywhere. - Plus, a bunch of small bug fixes with displays, data storage, saves, localization, messed-up names, etc.
Search of Galaxy changes
fixedThe most important thing—I've fixed a critical mission bug! My apologies! I accidentally released a build with a debug furnace ːsteamfacepalmː. Of course, I’m not going to spend half an hour on every mission just to test a specific element, so I sometimes cheat through certain stages. For example, I might place a furnace in the scene and skip the entire task of building it. But I must have been so exhausted that I forgot to remove it before the release and didn’t even check. It was only a few days later that players informed me about it. So, I apologize for messing up the beginning once again ːsteamfacepalmː.
removedIn any case, I’ve removed the furnace, and now the mission should play out as originally intended.
fixedRemoved the furnace at the start (critical mission bug) - Added a craft button to the inventory (since many aren’t used to the radial menu) - Now you can add items for assembly in parts (very convenient so you don’t have to carry everything at once) - Rewritten the name key storage system - Rewritten the save system, now rooms are saved—this is necessary for the next mission - Fixed furnace for maximum values - Three people wanted to fly into the furnace x3—here you go. - Limited zoom to 8 meters - Added plates behind the grill for those who love searching everywhere. - Plus, a bunch of small bug fixes with displays, data storage, saves, localization, messed-up names, etc.
Hello everyone! Here’s another update.
The most important thing—I've fixed a critical mission bug! My apologies! I accidentally released a build with a debug furnace ːsteamfacepalmː. Of course, I’m not going to spend half an hour on every mission just to test a specific element, so I sometimes cheat through certain stages. For example, I might place a furnace in the scene and skip the entire task of building it. But I must have been so exhausted that I forgot to remove it before the release and didn’t even check. It was only a few days later that players informed me about it. So, I apologize for messing up the beginning once again ːsteamfacepalmː.
In any case, I’ve removed the furnace, and now the mission should play out as originally intended.
I can’t say that the update is small—it might seem that way—but I had to rewrite and rework a lot of things in addition to fixing this critical bug.
Here’s a brief list of work done in this update:
Removed the furnace at the start (critical mission bug) - Added a craft button to the inventory (since many aren’t used to the radial menu) - Now you can add items for assembly in parts (very convenient so you don’t have to carry everything at once) - Rewritten the name key storage system - Rewritten the save system, now rooms are saved—this is necessary for the next mission - Fixed furnace for maximum values - Three people wanted to fly into the furnace x3—here you go. - Limited zoom to 8 meters - Added plates behind the grill for those who love searching everywhere. - Plus, a bunch of small bug fixes with displays, data storage, saves, localization, messed-up names, etc.
Please report bugs and ideas on the forum—I’ll implement the most interesting ones!