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Steam News4 May 20242y ago

Development News

Hello! Yes, we're still alive, no matter what swear words they call us.... =) And we are still working on the development of the game.

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Full Search of Galaxy update

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Repeated intro

Hello! Yes, we're still alive, no matter what swear words they call us.... =) And we are still working on the development of the game.

What changed

0 fixes1 addition1 change0 removals
  • Gameplay
  • Maps
addedIn this mission you will be able to try new mechanics such as crafting, inventory, solving simple puzzles. The main task is to help the octopuses get out, because the ship is broken, and there is no connection, and the engines are broken - we will have to restore all this.
changedBelow are some screenshots and videos from the development stages:

Search of Galaxy changes

addedIn this mission you will be able to try new mechanics such as crafting, inventory, solving simple puzzles. The main task is to help the octopuses get out, because the ship is broken, and there is no connection, and the engines are broken - we will have to restore all this.
changedBelow are some screenshots and videos from the development stages:

Over the last year there has been a complete rethinking of the game concept and what form it will eventually take.

In this series of posts our main (and only) developer will tell you what difficulties we had to face and what to expect in the next update and in the game as a whole.

Well, let's start with perhaps the most interesting and long—awaited — what awaits us in the near future - presumably on June 1, 2024 ;)

«In the update I will give one of the missions where we were shipwrecked on one of the ships. How we got there and what happened will remain behind the scenes. That's why there is no blue ship (Miner) and our station there - it's a part of the story that runs as a separate chapter.

In this mission you will be able to try new mechanics such as crafting, inventory, solving simple puzzles. The main task is to help the octopuses get out, because the ship is broken, and there is no connection, and the engines are broken - we will have to restore all this.

A little technical features of the update:

  • you start the game on a wrecked ship - you have only the simplest tools - some are nearby, others will have to search the ship;

  • to search you will have to go through the rooms and fix broken doors, or find another way to get there - here you have to be smart;

  • Since we have nothing, you will have to open workbenches and devices to create from simple to complex; Here too you will see everything, but the point is that in order to get simple sheets for cladding it is not enough to just collect ore - you will have to process it somehow in some of the devices.

  • The ultimate goal of the mission is to establish communication by building an antenna, repair the ship and return back.

Here I will try to use all the basic mechanics that I would like to test on your game. I want to read the criticism and opinions, and when everything is satisfactory and clear - move on.

Let's start with simple ships, such as «Krabik» and this... «U-tug» :D

The 3D models are still very weak - I'm not emphasizing on them now, because I need to refine the tools and mechanics of the game. Otherwise I'll have to redo a lot of things - for example, the blue ship is the 4th time I'm redoing it because of major changes in the game.

PS: I don't want to cheat anyone or “cheat for money” - I just want to make a game that I myself would like to play. But to do that I need to first understand what I myself want and how to realize it...

The development process is also delayed because I do everything alone and ask you to be understanding. If someone has a desire to help in the development of the game, you can write a comment under this news, we will contact you. »

Thank you all who still believe in the project! You really help not to give up and keep working on the development of the game! =)

Below are some screenshots and videos from the development stages:

Source

Steam News / 4 May 2024

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