Full notes
Full Sealed Gate update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
- Balance
Sealed Gate changes
Dear players!
We are excited to announce an update to version 0.8.17!
What's new in the update:
The design of the "Rick's Farm" location has been changed. The update affected the upper left part of the location.
Work points have been added. Now the profession interface (key "J") displays the number of work points. They are shared among all characters on the account and are needed for collecting resources and crafting. Work points are restored automatically.
Items that the player gains or loses through quests are now displayed in the chat. Information about experience and currency is also shown there.
All light sources are now animated and have dynamic lighting. We will gradually replace the lighting, so it may not be available in all locations.
A test version of the minimap has been added. It doesn't work perfectly, but we need to test the system.
Many edits have been made to the prologue:
The quest "What Do Refugees Want" now has yellow icons over NPCs (?, !);
Guard Eric moves without bugs;
Guard Eric is no longer duplicated when re-entering the game;
All objects that can be examined are now highlighted with a special animation;
A scene with Nester's funeral rite has been added;
Ardan's chest can now be opened.
Additionally, a huge number of system edits have been made.
Changes have affected the balance of experience and money received for quests at "Rick's Farm", as well as the list of quests unlockable by levels.
Source
Changelog.gg summarizes and formats this update. How we read updates.
