Update log
Full Seafarer: The Ship Sim update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Maps
- Performance
- Store
Ahoy, Seafarers!
We've moved patch 0.2.6.1649 to the Default Branch.
Patch Notes for Version 0.2.6.1649
Landscape Update
New Mission: Flaming Flotsam
New Mission: Medical Assistance
New Gameplay: Distribute thermal blankets to rescued survivors
New Gameplay: Currents affecting the speed of the boat, including a visual Current Map on the navigation map
New clothing colour variants in Character Editor
NPCs now have lip sync when talking
Pile simulation for bulk cargo
Flickering lights on ships during collisions
Aim Assist on Bridge
3D Navigation Marker for Waypoints
Improved Echo Sounder
Performance Improvements:
Reworked Blueprint for Big Trip
Disabled certain shadow castings
Reworked harbours
Known Issues:
Female Captain without VO, shivers
Shipwrecked people cannot currently be rescued if the Grace is not at a full stop
Some dialogues in the Crescentport Logistics Tutorial are only displayed in English
The engine repair icons are currently quite blurry
During the Crescentport Logistics Tutorial, the engine room may incorrectly indicate that the engine is properly maintained
As always, your reports help us make Seafarer better for everyone. Thank you for your support and patience!
See you on the horizon,
Your Seafarer Team 🚣
P.S.: You can also join the conversation across our socials and on Discord.
🌐 www.seafarergame.com 📸 Instagram 📘 Facebook 🐦 X 🎥 TikTok 💬 Discord
[dynamiclink href="https://store.steampowered.com/app/2582140/Seafarer_The_Ship_Sim/"]
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