SCUM
Steam News 19 March 20262mo ago

March QoL patch available now!

Hey there prisoners, Spring is the season of renewal, and we are more than happy to release another patch filled with a variety of quality of life improvements, bugfixes and other improvements! Without further ado - let…

Update log

Full SCUM update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey there prisoners,

Extracted changes

2 fixes2 additions3 changes1 removal
  • Events
  • Server
  • Fixes
  • Store
changedSpring is the season of renewal, and we are more than happy to release another patch filled with a variety of quality of life improvements, bugfixes and other improvements!
addedSERVER SETTINGS AND ADMIN COMMANDSLet's start off strong with a big one - much requested by server owners! As they were creating custom events using spawned armed NPCs, they would despawn when there were no players within the relevancy range. With this patch, puppets, armed NPCs and animals now have a DespawnLifetime option when being spawned by an admin command. From now on, for example, when you'll use the command #SpawnArmedNPC BP_Drifter_Lvl_1 1 DespawnLifetime 20 , you will spawn a Lvl 1 Drifter that will not despawn if no players enter its relevancy range for 20 seconds.
changedSERVER SETTINGS AND ADMIN COMMANDSPer popular demand, we've created a server setting where you can set puppets to permanently limp ! If you like slow zombies, this is the setting for you!
addedSERVER SETTINGS AND ADMIN COMMANDSWe're introducing some much requested changes to the building restrictions! Until now, we only had the 'Use Map Base Building Restrictions' server setting, which would regulate building bases near POIs. However, even with the above setting turned off, you would still receive the dreaded ''Too close to building'' message. Now, we've introduced a new server setting called '' Building Proximity Restriction '' which will influence that ''too close to building'' restriction, which, when disabled, will practically allow you to build your bases wherever you want! It is important to note that the two settings are mutually dependent. This means that in order for the new setting to become available, you first need to set the original ''Use Map Base Building Restrictions'' to OFF.
removedSERVER SETTINGS AND ADMIN COMMANDSThere's a setting for PvE servers for disabling mines and traps which wasn't working correctly as the Traders still listed them as available for purchase. If you attempted to purchase mines or traps, they'd take your money but would not deliver the purchased goods. That's pretty low, even by prison island standards so we can't have any of that, so the option for purchasing these items has been completely removed if the server setting has been set that way.
changedSERVER SETTINGS AND ADMIN COMMANDSWe’ve received widespread reports from our PvE servers that some players are destroying other players’ vehicles by intentionally crashing into them with their own. This was possible regardless of the fact whether the vehicles were parked or in motion. To counteract this form of griefing, we will temporarily disable all vehicle-to-vehicle damage on PvE servers until we manage to implement specific server settings for this situations.

Spring is the season of renewal, and we are more than happy to release another patch filled with a variety of quality of life improvements, bugfixes and other improvements!

Without further ado - let's get started:

SERVER SETTINGS AND ADMIN COMMANDS

  • Let's start off strong with a big one - much requested by server owners! As they were creating custom events using spawned armed NPCs, they would despawn when there were no players within the relevancy range. With this patch, puppets, armed NPCs and animals now have a DespawnLifetime option when being spawned by an admin command. From now on, for example, when you'll use the command #SpawnArmedNPC BP_Drifter_Lvl_1 1 DespawnLifetime 20, you will spawn a Lvl 1 Drifter that will not despawn if no players enter its relevancy range for 20 seconds.

  • Per popular demand, we've created a server setting where you can set puppets to permanently limp! If you like slow zombies, this is the setting for you!

  • We're introducing some much requested changes to the building restrictions! Until now, we only had the 'Use Map Base Building Restrictions' server setting, which would regulate building bases near POIs. However, even with the above setting turned off, you would still receive the dreaded ''Too close to building'' message.

    Now, we've introduced a new server setting called ''Building Proximity Restriction'' which will influence that ''too close to building'' restriction, which, when disabled, will practically allow you to build your bases wherever you want! It is important to note that the two settings are mutually dependent. This means that in order for the new setting to become available, you first need to set the original ''Use Map Base Building Restrictions'' to OFF.

  • There's a setting for PvE servers for disabling mines and traps which wasn't working correctly as the Traders still listed them as available for purchase. If you attempted to purchase mines or traps, they'd take your money but would not deliver the purchased goods. That's pretty low, even by prison island standards so we can't have any of that, so the option for purchasing these items has been completely removed if the server setting has been set that way.

  • We’ve received widespread reports from our PvE servers that some players are destroying other players’ vehicles by intentionally crashing into them with their own. This was possible regardless of the fact whether the vehicles were parked or in motion. To counteract this form of griefing, we will temporarily disable all vehicle-to-vehicle damage on PvE servers until we manage to implement specific server settings for this situations.

CLOTHING

  • There was a bug where your character's legs would disappear when you had Boxer Briefs, Stockings and High Heel Boots equipped at the same time!

  • Also, we had a bug where shirts equipped over Danny Trejo's Vest would not be visible. It is fixed now.

  • We know of stretch marks that can happen when people build too much much muscle mass in a short period of time, but this is ridiculous! There was a bug where wearing the sleeveless shirt while having a buff character would result in skin detaching from the male character and arms slightly detaching from the body on female characters! That nightmare fuel bug is thankfully also fixed! Also, while on the topic of buff character bugs, there was a weird occurrence where the biceps would shrink while wearing the undershirt. Imagine the horror a gym bro would feel if they saw this! Rest assured, it is no longer present in the game!

Source

Steam News / 19 March 2026

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