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Steam News8 July 20261mo ago

Hotfix - 1.3.1.1.128880

Hey there prisoners! Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.

In this update8

Full notes

Full SCUM update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey there prisoners!

What changed

22 fixes1 addition2 changes0 removals
  • Fixes
  • Server
  • Performance
  • Store
  • Gameplay
  • UI and audio
fixedHot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.
changedSERVER SETTING CHANGESIncreased the maximum number of flags per person to 100.
changedSERVER SETTING CHANGESReduced the number of animals in the world by modifying the following settings: scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000 scum.MaxNonVirtualAnimalsInWorld = 800 -> 500
fixedSERVER & CONNECTIVITYFixed a server crash that could occur when spilling liquids out of containers.
fixedSERVER & CONNECTIVITYFixed a bug which would disconnect players from the game after making a big purchase at a trader.
fixedINVENTORYFixed a bug that allowed crafted chests to be sold for money.
AnimalGlobalDensityMultiplier =1.0000000.500000sAnimalGlobalDensityMultiplier = decreased, nerfMaxNonVirtualAnimalsInWorld =800500MaxNonVirtualAnimalsInWorld = decreased, nerf

SCUM changes

fixedHot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.
changedIncreased the maximum number of flags per person to 100.
changedReduced the number of animals in the world by modifying the following settings: scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000 scum.MaxNonVirtualAnimalsInWorld = 800 -> 500
fixedFixed a server crash that could occur when spilling liquids out of containers.
fixedFixed a bug which would disconnect players from the game after making a big purchase at a trader.

Hot on the heels of the June update, we’re releasing a hotfix for the most pressing issues you’ve encountered out in the wild. You can view the full list of resolved issues and adjustments below.

SERVER SETTING CHANGES

  • Increased the maximum number of flags per person to 100.

  • Reduced the number of animals in the world by modifying the following settings:

    • scum.AnimalGlobalDensityMultiplier = 1.000000 -> 0.500000

    • scum.MaxNonVirtualAnimalsInWorld = 800 -> 500

SERVER & CONNECTIVITY

  • Fixed a server crash that could occur when spilling liquids out of containers.

  • Fixed a bug which would disconnect players from the game after making a big purchase at a trader.

INVENTORY

  • Fixed a bug that allowed crafted chests to be sold for money.

  • Fixed a bug which made some items in the inventory immovable.

  • Fixed a bug where items from the inventory would visually disappear upon entering a vehicle.

  • Fixed a bug where inventory item movement would be blocked when attempting to move it either right or down.

WEAPONS

  • Fixed a bug which caused weapon attachments to be dropped to the ground when removed via quick access.

  • Fixed a bug where the character would stand up when reloading the MAC-10 while mounted on the RIS or Dirtbike.

  • Fixed a bug where aiming with the RPG-7 was offset while aiming down the sight.

  • Fixed a bug where the MAC-10 magazine color would not change when painting the entire weapon.

  • Fixed a bug where the Hunter85 paint would appear transparent or faded.

USER INTERFACE

  • Fixed a bug where a pop-up would appear for a split second and then disappear when connecting to a server for the first time.

  • Fixed a bug where the context menu for the Gas Lantern would display 'Gasoline Required' instead of 'Container Full'.

  • Fixed a bug where hovering over any base building blueprint would cause item icons to disappear or display incorrectly.

  • Fixed a bug where quest item turn-in containers could break inventory item icons and interactions by making them disappear or corrupted.

HUNTING

  • Fixed a bug where animals sometimes would not receive headshot damage from a large caliber weapon.

  • Fixed a bug where animals would use their far-distance LOD when viewed through a scope even though they are physically close.

  • Fixed a bug where animals could leave tracks on cement roads.

BASE BUILDING

  • Fixed a bug where base building element coloring would not be saved in the database.

  • Fixed a bug where certain base buildings elements were missing the 'Paint' option.

OTHER

  • Fixed a bug where a cut-off between body and head textures would be visible in the character creator.

  • Added new detections for the anti-cheat violation manager.

As always, if you've encountered anything else that requires our attention, please let us know via the following channels:

Source

Steam News / 8 July 2026

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