Full notes
Full Scriptura update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
This update introduces the largest visual refresh Scriptura has received since launch. The goal was to create a calmer, more focused experience that keeps attention on Scripture while improving readability, navigation, and overall comfort during longer typing sessions.
A New Look Across the Entire Game
Nearly every screen in Scriptura has been redesigned with a softer, more cohesive visual style.
Refreshed menus and settings screens
Improved book and chapter selection experience
Redesigned buttons, panels, and overlays
Enhanced light and dark themes
Improved visual consistency throughout the game
Improved Typing Experience
The typing screen has received significant improvements to make reading and typing feel more natural and immersive.
Redesigned reading panel
Improved HUD layout
Clearer progress tracking
Better readability and visual hierarchy
Additional polish throughout the typing experience
Redesigned Chapter Summary Screen
The chapter completion screen has been rebuilt to better showcase your progress and performance after completing a passage. Steam post image
Progress & Streak Improvements
Several progression elements have been refined to provide clearer feedback as you work through Scripture.
Improved progress indicators
Better chapter completion tracking
Refined streak presentation
General quality-of-life improvements
Thank You
Thank you to everyone who has played Scriptura, shared feedback, reported issues, and left reviews. As a solo developer, your feedback directly shapes the future of the game. I hope these improvements make your time in Scripture even more peaceful, focused, and enjoyable.
Source
Changelog.gg summarizes and formats this update. How we read updates.
