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Steam News10 November 20257mo ago

Update

KEY UPDATES Varied Challenges Added to Each Block.

Full notes

Full Scrap Bulwark Guide update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions2 changes1 removal
  • Gameplay
  • UI and audio
  • Fixes
  • Balance
removedCONTENT IMPROVEMENTSRemoved the mechanic where player-worked buildings became inoperable the day after being destroyed by a nightly invasion, while retaining their functional loss on the actual day of destruction.
changedCONTENT IMPROVEMENTSReduced construction and upgrade costs for walls.
changedCONTENT IMPROVEMENTSAdjusted penalties for base vehicle breaches: first breach has no negative effects; second breach increases zombie numbers at night by approximately 40%; survivors begin leaving from the third breach onward.
addedCONTENT IMPROVEMENTSAdded game difficulty selection option.
fixedBUG FIXESFixed an issue where certain UI panels appeared too small at 2K resolution and higher.
fixedBUG FIXESFixed incorrect display of zombie attack count labels during nighttime at 2K resolution and higher.

CONTENT IMPROVEMENTS

  1. Removed the mechanic where player-worked buildings became inoperable the day after being destroyed by a nightly invasion, while retaining their functional loss on the actual day of destruction.

  2. Reduced construction and upgrade costs for walls.

  3. Adjusted penalties for base vehicle breaches: first breach has no negative effects; second breach increases zombie numbers at night by approximately 40%; survivors begin leaving from the third breach onward.

  4. Added game difficulty selection option.

BUG FIXES

  1. Fixed an issue where certain UI panels appeared too small at 2K resolution and higher.

  2. Fixed incorrect display of zombie attack count labels during nighttime at 2K resolution and higher.

  3. Fixed an issue where some zombies at night displayed only health bars without visible models.

  4. Fixed a progression block in the tutorial caused by upgrading supply points or prematurely canceling survivor dispatch to supply points.

  5. Fixed an issue where skipping the tutorial resulted in receiving one fewer part compared to completing it.

  6. Fixed incorrect zombie health display after block danger level increases.

NEXT UPDATE PREVIEW

  1. Parts will be removed and replaced with various item types. Items can be obtained by searching within blocks, modifying/upgrading certain base vehicle equipment, or eliminating zombies.

  2. Previous version weapons will be reclassified as items, transferable between survivors and modifiable and upgradable through vehicle equipment.

  3. Fixed attributes for defense towers, walls, and similar street fortifications will be removed.

  4. A "Cartography" system will be added: specific vehicle equipment can generate blueprints for defense tower bases and walls with random attributes. By equipping weapon-type items in the blueprint's limited slots, corresponding defenses can be constructed using these blueprints.

Source

Steam News / 10 November 2025

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