Full notes
Full Scrap Bulwark Guide update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Gameplay
- Workshop
- Performance
- UI and audio
- Fixes
KEY UPDATES
Block Danger Level System Implemented: Performing specific actions (like eliminating lurking zombies) now increases a block's danger level. Higher danger introduces greater challenges, such as zombies with more health, but also brings potential for better rewards.
Repeatable Block Exploration Enabled: Players can now re-enter blocks after zombie hordes recede to continue exploring uncharted areas.
Improved In-Block Failure Mechanics: If the situation becomes irrecoverable at night while survivors remain in your squad or buildings, complete failure is prevented at the cost of losing some survivors.
4, Elevated Narrative System Priority: When the narrative system is active, other actions are temporarily blocked and its display is separated from general messages to prevent text overlap.
- Multiple Save Feature AddedManual saving is now available in the base vehicle scene, while the automatic save feature when entering or exiting blocks has been retained.
- New Base Vehicle Equipment AddedFour different functional equipment types have been added to base vehicles.
- Parts Production Workshop AddedThis new facility can produce parts at the cost of increased zombie numbers the next night.
CONTENT IMPROVEMENTS
- Performance OptimizedFrame rates have been improved by approximately 30%.
- Camera Perspectives AdjustedTwo high top-down views have been removed and one closer view has been added, switchable using the mouse scroll wheel.
- Fog of War Temporarily DisabledThe fog of war feature has been temporarily removed from gameplay.
Base Vehicle Drivers Improved: Survivors assigned as drivers now accompany the squad when entering blocks.
Critical Information Display Improved: Important messages have been repositioned and now require manual dismissal to prevent being overlooked.
Facility UI Enhanced: The information panels for Survivor Rescue Station and Ruin Clearing Point now more clearly display action progress and remaining days.
BUG FIXES
- Resolution Setting Issue FixedAddressed an issue where resolution settings were not applying properly in windowed mode.
- Save Loading Problem ResolvedFixed a bug where the game could hang when loading saved games in the base vehicle scene.
Source
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