In this update5
Full notes
Full Scrap Battalion update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Maps
- Workshop
- Gameplay
Scrap Battalion changes
Arena Mode
The time has come. Arena mode has now been added to the main menu as a run variant. The base game has not been changed but some balances changes from PvP do effect individual characters. Every character has had changes to their respective weapon and armor class.
How It Works
From the main menu launch an arena run. Each round you will be matched with a player from a previous run on the same round as you. Currently this selection is random and not reflective of some MMR type score. You can preview the opponents team before deploying and even see there perks and reserve units.
After surviving 18 rounds you will win the arena mode run. You get four retries so give it your best shot.
New Map
Arena mode takes place on the symmetric map the Forgotten Caves.Steam post image
Balance
Armor decay rate reduced from 40 to 64
Health decay rate increased from 40 to 16
Item Weapons
Dynamite DPS 4 -> 2
Bananarang DPS 5 -> 2.5
Throwing Axe DPS 8 -> 4
Hammer DPS 7.5 -> 5
RC Explosive DPS 4 -> 2.25
Leech Seed DPS 3 -> 2.25
Coconut Gun DPS 4 -> 1.5
Spectral Dagger Unchanged
Will O' Wisp Unchanged
Disposable Missiles DPS 8 -> 4.15
Telefrag DPS 6 -> 4
Blast Mushroom Unchanged
Airburst Pineapple Unchanged
Propane Flame Unchanged
Pie Bomb AP 55 -> 5
Ghost Garlic Unchanged
Pipe Bomb AP 25 -> 5
Judgement Unchanged
Character Weapons
The effective DPS for every non-melee character has been reduced by roughly half. Melee remains largely unchanged.
Character Stats
The armor and health stats have been increased for units that were below average for their respective tier. This has done to bring them more inline with anchor units and allow for them to be used in battle more then just the shop phase.
Source
Changelog.gg summarizes and formats this update. How we read updates.
