Full notes
Full SCRAM! update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Thank you for your early feedback! This fixes controller issues with some gamepads (dpad support and PS4/PS5 issues) and tunes the timings of the levels overall (2 and 3 coins felt unfair). Additionally, lets the player interact with the UI with mouse if preferred. Full list below:
DPad support for game pads (tested with commonly used pads) - PS4/PS5 controller issues fixed (bugging out with dashing) - fixes sticking with UI (mouse can be used instead) - removes tutorial pauses (player can run through them if desired) - successful air attack resets dodge - fixes lighting in a few levels (rebakes) - most coin timers were made a bit easier (for 1 and 2 coins)
Source
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