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Steam News5 October 20259mo ago

The Honours Cabinet! Patch notes - 0.5.07f

The Honours Cabinet: In-game, per-save achievements! If you've noticed the "Honours" button being disabled right before loading a save file for the past, uh...

Full notes

Full Scrabdackle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes1 removal
  • UI and audio
  • Gameplay
  • Events
  • Fixes
removedThe Honours Cabinet: In-game, per-save achievements!If you've noticed the "Honours" button being disabled right before loading a save file for the past, uh... two and a half years , and wondered what that button was gonig to be for - today's the day I can provide an answer!
changedThe Honours Cabinet: In-game, per-save achievements!"Honours" are the term for awards earned throughout gameplay on a given save file - like an achievement on Steam, except gettable per-save. They're stylized as various awards - a battle banner for bosses, a framed diploma for upgrades, a trophy for completionism, and so on.
changedThe Honours Cabinet: In-game, per-save achievements!The others will be visible but locked off, as they're either only accessed in Act 1 content or there isn't a good way to reward it - you may have all the gold stars in the demo, but that's just a portion of the total Act 1 gold stars, so it won't unlock that award (and I'm not making awards for 'all X in the demo' since that milestone becomes irrelevant once you're playing the full game).
addedThe Honours Cabinet: In-game, per-save achievements!There will be a few additional Steam achievements not associated with Honours, or a given save file. These are things that are either just for fun, a special kind of challenge that is more about "ever accomplishing it once" than redoing per-save-file, or are essentially non-awards that I want to track progress of on Steam. For instance - it's not really an 'achievement' or accomplishment to pick up your scryglass at the start of the game, right? So that doesn't go in the Honours Cabinet, but I do still want to track it on Steam as a way of basically what percentage of people opened the game but didn't start a new game, and then how many people found the wand in the tutorial area, and so on.
addedThe Honours Cabinet: In-game, per-save achievements!I've been planning to add these for literal years, as mentioned earlier - there just wasn't a good time to prioritize them until fairly close to launch. I'm excited to have them set up and in place going forwards though!
addedPatch notes for 0.5.07f:Added Honours Cabinet

The Honours Cabinet: In-game, per-save achievements!

If you've noticed the "Honours" button being disabled right before loading a save file for the past, uh... two and a half years, and wondered what that button was gonig to be for - today's the day I can provide an answer!

"Honours" are the term for awards earned throughout gameplay on a given save file - like an achievement on Steam, except gettable per-save. They're stylized as various awards - a battle banner for bosses, a framed diploma for upgrades, a trophy for completionism, and so on.

They work a little differently in the demo vs. how they will in the Act 1 release build, so I'll get into that for those interested.

In the demo...

  • Three Honours are now obtainable, for each miniboss/boss accessible.

  • The others will be visible but locked off, as they're either only accessed in Act 1 content or there isn't a good way to reward it - you may have all the gold stars in the demo, but that's just a portion of the total Act 1 gold stars, so it won't unlock that award (and I'm not making awards for 'all X in the demo' since that milestone becomes irrelevant once you're playing the full game).

  • Honours in the demo won't unlock associated Steam achievements - this is just the norm for demo apps vs. 'full game' apps on Steam, since they're technically different application objects on the back-end.

In Act 1...

  • All Honours from the demo will be carried over, and all 'missing' Steam achievements will be re-triggered for content you've already cleared.

  • Every Honour will, of course, be accessible! Which is a total of 17. (maybe 18 by the time of the launch? we'll see!)

  • There will be a few additional Steam achievements not associated with Honours, or a given save file. These are things that are either just for fun, a special kind of challenge that is more about "ever accomplishing it once" than redoing per-save-file, or are essentially non-awards that I want to track progress of on Steam. For instance - it's not really an 'achievement' or accomplishment to pick up your scryglass at the start of the game, right? So that doesn't go in the Honours Cabinet, but I do still want to track it on Steam as a way of basically what percentage of people opened the game but didn't start a new game, and then how many people found the wand in the tutorial area, and so on.

Maybe a little confusing? We shall see. In any case, you can always just ignore the Honours and achievements and just play the game; generally you'll unlock most of them organically anyways.

I've been planning to add these for literal years, as mentioned earlier - there just wasn't a good time to prioritize them until fairly close to launch. I'm excited to have them set up and in place going forwards though!

Patch notes for 0.5.07f:

  • Added Honours Cabinet

  • Fixed -all- Bulpesh acting like the unique sticker pool room Bulpesh (sigh)

  • Fixed fringe issue with the game hanging for some users upon quitting from the main menu.

  • Fixed quest menu keybind just plain missing in mousekey settings

-Dev mode Jake

Source

Steam News / 5 October 2025

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