Full notes
Full SCP: Nemesi - Alpha Testing update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Gameplay
- UI and audio
- Balance
Update 0.5 - Mission: Nexus
This update introduces Mission: Nexus, a brand-new playable sci-fi map set in the distant future.
For the first time in SCP: Nemesi, a procedural map, meaning each match will play out differently. Layouts, routes, and rooms will change every time you play, creating unpredictable encounters and fresh gameplay in every match!
What’s new in Mission: Nexus
New procedural sci-fi map - no two matches play the same
4 new playable human characters, each with their own quest lines
Dynamic lighting system with a darker, moodier atmosphere than previous maps
New traversal options for humans, including ladders and air ducts, opening up vertical and stealthy routes
Additional changes in Update 0.5
Map selection from the lobby: You can now choose which map to play, replacing the previous random map system
UI visual improvements
Balance adjustments for SCP-4166-1 (The Succubus) and SCP-323-1 (The Wendigo)
Source
Changelog.gg summarizes and formats this update. How we read updates.
