In this update1
Full notes
Full SCP: Escape Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Server
- Fixes
- Gameplay
- Events
SCP: Escape Together changes
Changes & Bug Fixes
(Finally) Fixed server idler. The server idler slows down the processes of the server when no players are connected and no commands are sent. It will automatically turn off when a command is received or a player joins the server.
(Finally) fixed a bug which required restarting the game in order to join a game after previously leaving one.
Fix translation of the text on the LCZ checkpoint monitor.
Global Moderation reports can now be submitted from public lobbies, as well as public dedicated servers.
Users on NoTarget mode can no longer trigger SCP-049 "lights-out" event in its containment room.
Fixed SCP-294 drinks that were supposed to immediately kill not doing so after eating a candy corn.
SCP-173 should now more reliably spawn in the closet room (and kill the poor scientist and janitor in the process).
Increased vision distance on the surface, and also removed the HID gun that was not supposed to be there to begin with.
Fixed the "reportbug" command leading to a dead link.
Fixed being able to start the round multiple times at once.
Removed many unused scripts.
Fixed being able to spam blink by pressing Q while already blinking.
API Change Removed the SCPET.Core assembly. ItemType is now part of the SCP_ET.Core namespace of the main Assembly-CSharp DLL.
Source
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