In this update5
Full notes
Full SCP: Escape Together update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Maps
- Gameplay
- UI and audio
- Fixes
- Performance
SCP: Escape Together changes
Version 0.4.0-alpha has added many new features that players have been waiting on for quite some time now! This version is now available as a beta version! It is accessible underneath "Settings -> BETAS" and is titled "beta". Thank you all for your patience!
Changelog
Major Features
SCP-096
After the long wait, SCP-096 has been implemented into the main game! Be careful when exploring heavy containment now, as a not-so welcome face may appear and surprise you. Make sure not to look into his face, as that’ll be the last thing you’ll ever see!
SCP-330
Sweet with a bitter surprise when you take more than two! The candy bowl has been implemented, and the candies can have various effects when consumed. I just wonder where it’s now going to be found…
Steam Achievements
We have added the ability to gain Steam achievements during your play. Keep track of how many you unlock in a new area in the main menu. These are disabled on custom maps and for users who use cheat commands, so don’t think you can obtain them that easily ;)
Minor Features
Added an easter egg.
Added the "chat” command to send a chat message to all players.
Added the "fastroundend" command to restart the round without showing the end screen timer.
Added the "clean" command to remove objects from the map. Such objects include droppable items, dead bodies, and even SCPs.
Added the "dropinventory/dropinv" command to drop all the items out of a player's inventory. Includes a button on the Player tab to run this command as well.
Added the "emptyinventory/emptyinv/clearinv" command to clear all items out of a player's inventory. Includes a button on the Player tab to run this command as well.
Added "playerinventory/playerinv" command to view the content of a player's inventory.
Added "enableplugins/ep" and "disableplugins/dp" to enable and disable plugins during a game.
Added "Set Dead" and "Set Alive" admin panel buttons to allow admins to set people to be alive, and to spectator without killing.
Converted the "class" command to an admin command, and allowed players to be used in the command.
Fixed room overlapping, as well as rooms that lead into the void.
Sprint and blink meter will now change color when influenced (going up/down slower or faster)
Fixed SCP-294 drink sounds only playing for the host of the game.
We have gotten rid of room sign pointers for the time being as they were causing server crashes.
Removed void doors. Void doors are prop doors that are unopenable and have an endless void behind them. However, SCP-096 could still open these unopenable doors, which caused him to fall endlessly into the void as he cannot die.
When starting the game for the first time, you will get a message telling you to select your language.
Replaced the keyboard props with a more detailed one.
Added and edited a few loading screen tips.
News on the main menu now pulls straight from steam when new announcements are made.
Added a restart screen that is displayed to users when the round is restarting.
Renamed "Other Developers" to "Asset Developers" in the credits.
Updated parts of the credits to be more easy on the eyes.
Hints and broadcasts can no longer have a duration of 0 seconds. The minimum has increased to 0.1 seconds.
Usernames in the spectator chat menu will now be colored to match their badges.
Added a “waypoint” admin menu page that allows server
Source
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