Full notes
Full SCP: Escape Together update
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What changed
- Gameplay
- Maps
- Events
- UI and audio
Changelog
Major Features
V0.2.3-alpha brings quite a few major features (some of which have been in development for months), and are now ready to release!
New Main Menu
Our new main menu has been in development for a few months now, and it is now live for all! The new menu features an improved serverlist, improved credits, and is more organized. There are less buttons presented immediately, however there is the same amount of content as before. Additionally, we have introduced a join friend feature, allowing players to join their Steam friend(s) directly through the game!
New Admin Menu
We have completely revamped the admin menu to provide more features that have been requested! We have added the ability to view and copy map seeds directly from the menu, a better system for moderation (including being able to provide a reason and duration), and a better textbased admin command system. The panel will only show what you have permission to access - no redundancy! Did we mention that you can now select multiple players to run a command on? Whoa!
Plugin System Rework
The update that most of the plugin development portion of ET has been waiting for - the plugin system has been reworked! The system functions better, and has numerous events for identifying when certain things in the game happen. The new plugin system is still in-dev, and expect more features with it soon! Its documentation can be found here.
Voice Chat Rework
The game's Voice Chat has been reprogrammed, allowing for much easier communication with less glitches and lag.
SCP Changes
V0.2.3-alpha introduces quite a few additions and removals to non-living SCPs.
SCP-008
SCP-008's room has been added! In order to enter entrance zone, players will now need to close SCP-008 and prevent the spread of the disease. Until SCP-008 is contained, the entrance zone checkpoint is locked.
SCP-049
SCP-049 has been completely rewritten! SCP-049 will now spawn as soon as the Light Containment Zone lockdown is deactivated, and will pursue ANY player that he sees or hears. As he is vision AND sound based, stealthily moving while he is nearby is key to not getting spotted.
SCP-178
We have introduced SCP-178 (the 3D glasses). SCP-178 causes several instances of SCP-178-1 to appear while wearing the glasses, and attack the player if disturbed (including if the glasses are taken off). However, wearing the glasses will reveal the location of nearby items and players through walls. The glasses will replace SCP-1025.
SCP-1025
SCP-1025 (the encyclopedia of common diseases) will no longer spawn by default (SCP-178 has taken its position). This SCP can only be spawned with admin commands. It may return in the future with new and improved code, but for now SCP-178 has taken its position.
SCP-1123 - GONE
We have removed SCP-1123 (the skull). While SCP-1123 is a well known SCP, it is difficult to maintain internally, and it served no purpose in-game. Its room still exists, and the level 2 keycard can be retrieved from its room, but SCP-1123 itself no longer spawns.
Minor Features
Added a safezone to the SCP-173 starting room, preventing SCP-173 from entering the room when the round starts. Exiting and re-entering a safezone does not guarantee protection, however.
Added a safezone to the SCP-939 storage rooms, preventing SCP-106 from targeting players who are in the storage area. If you are already being pursued by SCP-106, he will continue to pursue you even if you go into the SCP-939 storage rooms.
Large improvements to map generation
Source
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