Full notes
Full SCP - Containment Breach Reborn update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Maps
- UI and audio
- Balance
- Gameplay
- Fixes
Additions:
SCP-173 now faces the player
Anger system for SCP-173
Weighted normals to room models
Basic inventory system
Torch
Batteries
Item interactions and equipping
FOV slider
Loading screens
CRT shader for the main menu
Asynchronous loading
SCP-1074 stage two interactions in prep for final sequence
Menu sounds
Simple status effect system
Changes:
Reduced stamina drain and regeneration
Re-enabled SCP-173's ability to open doors
New Steam branding
Synced door animations to sounds
Better settings descriptions
New item icons
SCP-173's kill range reduced from 5 to 1.2
SCP-012 is no longer required to be on screen to pull your vision
Moved procgen to a subthread
Increased culling strictness
Detail maps now fade at a distance
Updated hallway models
Fixes:
Improved config handler and fixed not saving settings
Kill attempts not checking for obstructions
Window size resetting when changing scenes
Shadows not disabling
SCP-173 spawning unable to move
FSR scaling not working
Player camera bouncing through the floor at low framerates
Effects slider not affecting light buzzing
SCP-1074 not affecting crouched players
Being able to clip through the gate in the spawn area
You can also now access previous versions through the betas. Happy gaming! :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
