Repeated intro
What changed
2 fixes0 additions1 change0 removals
changedTrailer: https://youtu.be/HB2CTqZrntM Link: https://store.steampowered.com/app/1162190/SCP_Blackout_OST_Volume_1/
fixedAlso, I've been working and fixed some more bugs and content in the last few days. I plan to shift back to the story mode again next. I may or may not have as much time to work on the game coming up. I'm starting to get in trouble for not helping on my wedding that's basically a month away, so... priorities. But I'll continue to work on the game anyways (Except for the honeymoon of course!)
fixedV 1.1.2.6 -Added music to TSCA HUB -Lowered card swipe/log in sound volumes -Updated some switch sounds -Fixed up some sounds that didn't have the right modifiers on them (I.e. SFX sound setting should turn them down, or music not being effected by music option) -Added sound to picking up mug -Added new sound for picking up keycards -Added sound to opening metal cabinets -Fixed the storage closet relocking if you were able to unlock it and left map -Finish soundtrack steam page and upload, waiting on Steam to approve it for launch. -Failsafe code should now work even if you leave Zone A and come back -Oculus VR should now be able to run -Fixed VR going in to slow motion (Can't test but pretty sure) -Fixed Flashlight not working on loading new level in VR (Needs testing) -Reworked SEUK AI a little, shouldn't get stuck roaring -Fixed Harman's lines not working in Massway and Safe Storage -Finished OST, Ready for release
SCP: Blackout changes
changedTrailer: https://youtu.be/HB2CTqZrntM Link: https://store.steampowered.com/app/1162190/SCP_Blackout_OST_Volume_1/
fixedAlso, I've been working and fixed some more bugs and content in the last few days. I plan to shift back to the story mode again next. I may or may not have as much time to work on the game coming up. I'm starting to get in trouble for not helping on my wedding that's basically a month away, so... priorities. But I'll continue to work on the game anyways (Except for the honeymoon of course!)
fixedV 1.1.2.6 -Added music to TSCA HUB -Lowered card swipe/log in sound volumes -Updated some switch sounds -Fixed up some sounds that didn't have the right modifiers on them (I.e. SFX sound setting should turn them down, or music not being effected by music option) -Added sound to picking up mug -Added new sound for picking up keycards -Added sound to opening metal cabinets -Fixed the storage closet relocking if you were able to unlock it and left map -Finish soundtrack steam page and upload, waiting on Steam to approve it for launch. -Failsafe code should now work even if you leave Zone A and come back -Oculus VR should now be able to run -Fixed VR going in to slow motion (Can't test but pretty sure) -Fixed Flashlight not working on loading new level in VR (Needs testing) -Reworked SEUK AI a little, shouldn't get stuck roaring -Fixed Harman's lines not working in Massway and Safe Storage -Finished OST, Ready for release
I'm very excited to present SCP: Blackout's Volume 1 OST release. All of the work was done by Jory Stultz putting it together, and music by him and all of the amazing artists who helped! I will include the release trailer and link below!
Trailer: https://youtu.be/HB2CTqZrntM Link: https://store.steampowered.com/app/1162190/SCP_Blackout_OST_Volume_1/
Also, I've been working and fixed some more bugs and content in the last few days. I plan to shift back to the story mode again next. I may or may not have as much time to work on the game coming up. I'm starting to get in trouble for not helping on my wedding that's basically a month away, so... priorities. But I'll continue to work on the game anyways (Except for the honeymoon of course!)
V 1.1.2.6 -Added music to TSCA HUB -Lowered card swipe/log in sound volumes -Updated some switch sounds -Fixed up some sounds that didn't have the right modifiers on them (I.e. SFX sound setting should turn them down, or music not being effected by music option) -Added sound to picking up mug -Added new sound for picking up keycards -Added sound to opening metal cabinets -Fixed the storage closet relocking if you were able to unlock it and left map -Finish soundtrack steam page and upload, waiting on Steam to approve it for launch. -Failsafe code should now work even if you leave Zone A and come back -Oculus VR should now be able to run -Fixed VR going in to slow motion (Can't test but pretty sure) -Fixed Flashlight not working on loading new level in VR (Needs testing) -Reworked SEUK AI a little, shouldn't get stuck roaring -Fixed Harman's lines not working in Massway and Safe Storage -Finished OST, Ready for release