In this update3
Full notes
Full Scott Pilgrim EX update
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What changed
- Gameplay
- Fixes
- Events
- Performance
- UI and audio
- Maps
Scott Pilgrim EX changes
v1.0.0.14130
Fixes
VGenerator Badge now takes into account thrown enemies and enemies defeated with weapons
Assist Character cost is now properly adjusted based on difficulty setting
Fixed character progression not saved properly when playing online as a client without prior game progression
Fixed cases where enemies would not despawn properly client-side after the end of some events
Fixed enemies targeting and attacking ghost players
Fixed bosses not updating current target after player gets KO’ed
Fixed potential crash in status effects
Fixed enemies jittering for clients after player KOs
Fixed Tag Team achievement not reset properly on New Game or New Game+
Fixed some camera movement issues when finishing an event
Fixed Katayanagi Twins assist not working properly in certain areas with elevation
Fixed issues with some events in online multiplayer
Fixed some art layering issues with some room exits
Fixed “Maverick Hunter” achievement not counting all robots properly
Fixed some collection based achievements (Badger, Walk-In Closet) not properly registering items bought when playing as a client online
Fixed some achievements not properly updating progress in Steam
Fixed some VFX not displaying properly
Fixed GP bar potentially being offset after trying moves without the GP requirements met
Localization fixes & improvements
Fixed Map Marker not showing up properly when reloading progress in Quest 6
Fixed some NPC flickering on some cutscene endings
Fixed key not being properly despawned when used by clients in online multiplayer
Improvements
Added Assist Character GP Cost information in inventory panel
Changed equipment “Unequip” flow:
Currently equipped will be colored differently in the list
Currently equipped will now also display description
Toned down tech attack charge flash effect
Increase stats before applying healing when consuming food
Not all cutscenes will make players drop weapons
Improved weapon and object collisions and physics
Added option to enable/disable Double-Tap To Run
Damage numbers now appear lower for enemies on the ground
Multiple cutscene improvements
Multiple background and animation improvements
Enemy spawn improvements
Added new “Level Up” message in shop when buying food that upgrades stats
Added “Coin” bubble over coin operated machines
Added “Busy” bubble when players are in the menus in online multiplayer
Potential Spoilers
Fixed potential crash in Lady Envy boss fight
Fixed Steamtrain Luke impossible to KO after using Lucas Stunt Doubles on him
Fixed Patel Big Band Clones resetting boss HP bar
Patel Big Band Clones no longer counted for the “Fan Support” achievement
Fixed some issues with Baby G boss falling off screen, or causing soft locks
Source
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