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Steam News31 March 20263mo ago

Update 2

v1.0.0.14130 Fixes VGenerator Badge now takes into account thrown enemies and enemies defeated with weapons Assist Character cost is now properly adjusted based on difficulty setting Fixed character progression not save

In this update3

Full notes

Full Scott Pilgrim EX update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

24 fixes5 additions8 changes1 removal
  • Gameplay
  • Fixes
  • Events
  • Performance
  • UI and audio
  • Maps
fixedFixesVGenerator Badge now takes into account thrown enemies and enemies defeated with weapons
changedFixesAssist Character cost is now properly adjusted based on difficulty setting
fixedFixesFixed character progression not saved properly when playing online as a client without prior game progression
fixedFixesFixed cases where enemies would not despawn properly client-side after the end of some events
fixedFixesFixed enemies targeting and attacking ghost players
fixedFixesFixed bosses not updating current target after player gets KO’ed

Scott Pilgrim EX changes

fixedVGenerator Badge now takes into account thrown enemies and enemies defeated with weapons
changedAssist Character cost is now properly adjusted based on difficulty setting
fixedFixed character progression not saved properly when playing online as a client without prior game progression
fixedFixed cases where enemies would not despawn properly client-side after the end of some events
fixedFixed enemies targeting and attacking ghost players

v1.0.0.14130

Fixes

  • VGenerator Badge now takes into account thrown enemies and enemies defeated with weapons

  • Assist Character cost is now properly adjusted based on difficulty setting

  • Fixed character progression not saved properly when playing online as a client without prior game progression

  • Fixed cases where enemies would not despawn properly client-side after the end of some events

  • Fixed enemies targeting and attacking ghost players

  • Fixed bosses not updating current target after player gets KO’ed

  • Fixed potential crash in status effects

  • Fixed enemies jittering for clients after player KOs

  • Fixed Tag Team achievement not reset properly on New Game or New Game+

  • Fixed some camera movement issues when finishing an event

  • Fixed Katayanagi Twins assist not working properly in certain areas with elevation

  • Fixed issues with some events in online multiplayer

  • Fixed some art layering issues with some room exits

  • Fixed “Maverick Hunter” achievement not counting all robots properly

  • Fixed some collection based achievements (Badger, Walk-In Closet) not properly registering items bought when playing as a client online

  • Fixed some achievements not properly updating progress in Steam

  • Fixed some VFX not displaying properly

  • Fixed GP bar potentially being offset after trying moves without the GP requirements met

  • Localization fixes & improvements

  • Fixed Map Marker not showing up properly when reloading progress in Quest 6

  • Fixed some NPC flickering on some cutscene endings

  • Fixed key not being properly despawned when used by clients in online multiplayer

Improvements

  • Added Assist Character GP Cost information in inventory panel

  • Changed equipment “Unequip” flow:

    • Currently equipped will be colored differently in the list

    • Currently equipped will now also display description

  • Toned down tech attack charge flash effect

  • Increase stats before applying healing when consuming food

  • Not all cutscenes will make players drop weapons

  • Improved weapon and object collisions and physics

  • Added option to enable/disable Double-Tap To Run

  • Damage numbers now appear lower for enemies on the ground

  • Multiple cutscene improvements

  • Multiple background and animation improvements

  • Enemy spawn improvements

  • Added new “Level Up” message in shop when buying food that upgrades stats

  • Added “Coin” bubble over coin operated machines

  • Added “Busy” bubble when players are in the menus in online multiplayer

Potential Spoilers

  • Fixed potential crash in Lady Envy boss fight

  • Fixed Steamtrain Luke impossible to KO after using Lucas Stunt Doubles on him

  • Fixed Patel Big Band Clones resetting boss HP bar

  • Patel Big Band Clones no longer counted for the “Fan Support” achievement

  • Fixed some issues with Baby G boss falling off screen, or causing soft locks

Source

Steam News / 31 March 2026

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