Full notes
Full Scott Pilgrim EX update
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What changed
- Fixes
- Gameplay
- Server
- UI and audio
- Performance
- Store
Fixes:
Fixed multiple potential soft locks during quest progression
Added save game fix system to unblock players currently locked in progression
Fixed some collisions on breakable objects
Fixed certain characters not landing on surfaces when using their jump attack
Fixed issues with “Masterclass: Invincibility Frames” event in multiplayer
Fixed weapons sometimes appearing flipped after scene transitions
Fixed “Coin Block” badge issues in multiplayer
Fixed “Seal of Quality” incorrect weapon durability after scene transitions
Fixed multiple issues with status effects in online multiplayer
Multiple localization fixes for overflowing texts in certain languages
Fixed potential Out of Bounds issues with Roxie’s Sparkly Bomb attack
Fixed inconsistent money text formatting
Fixed multiple potential crashes
Fixed some issues with boomerangs
Fixed potential soft lock on the Inventory by reaching an area's transition boundary while running
Fixed potential blockers when standing on objects when starting cutscenes
Fixed potential crash in Scott’s tech attack
Fixed some instances of player position desync in online multiplayer
Fixed Patel trident attack timing issues in online multiplayer
Fixed Steam Overlay not pausing game
Fixed multiple issues with object and player stacking in online multiplayer
Fixed VSync setting not working as intended
Fixed occasional missing input in “Drop Coins / Heart” UI
Fixed Big Key disappearing too late after being used for clients in online multiplayer
Fixed potential issues when joining during a scene transition
Fixed client snacks sometimes not visible for hosts
Fixed V-Generator badge not dropping veggies when enemies defeated by projectiles
Fixed some enemy spawn sequences not displaying properly in online multiplayer
Fixed Lady Envy Plushy activating on breakables, now only on enemies
Fixed wrong inputs sometimes displayed for interactions
Fixed dice value desync when client joins or switching scenes
Fixed player icon sometimes incorrectly showing in store in online multiplayer
Fixed potential incorrect input icons in How-to-Play
Fixed room exit blockers not deactivating properly in some cases
Fixed potential crash when Matthew calls a summon during a scene transition
Fixed volleyballs from events remaining active after event finishes
Fixed potential crash with Young Neil’s assist
Fixed logo screen display issues for ultra-wide screens
Achievements:
Fixed unlocked conditions for “Rival Clans” in multiplayer
Fixed “1CC” achievement not registering correctly in New Game+
Fixed “Trick Shot” achievement unlock conditions
Fixed issues with “Proficiency” achievement
Improvements:
Added some BG animations
Adjusted loot drop rates on certain breakables
Adjusted some Rift Riffs collisions to be more permissive
Adjusted some cutscene timings and animations
Adjusted some enemy encounter balancing
Enemies held by a player can now take hits from other enemies
Players can now replace active snack when buying a new one
Multiple improvements to quest flow and balancing
Added sound effect for “Map Updated” popups
Players can now drop multiple coins / hearts while keeping the drop UI active
Rebalancing and adjustments for assist characters: Young Neil, Katayanagi Twins, Crash and the Boys
Adjusted Robot-01 Electric Blast
Added damage display when falling into pits
Show “shake” UI when player is Winded, and only for local players
Credits update
Potential Spoilers:
- Quest 2Fixed bombs destroying truck instantly in multiplayer
- Quest 2Fixed potential crash during boss fight
- Quest 2Fixed Vegan portrait and name in truck event
Quest 5: Fixes to boss outro cutscene
- Quest 6Fixed potential softlock during dialogue with Julienne when screenshake is disabled
- Quest 6Fixed Julienne animations sometimes missing lava
- Quest 9Fixed boss jittering when walking towards furnace
- Quest 9Fixed Train Race interface still visible after a respawn
- Quest 12Fixed enemies spawns during chain climb cutscene animation
- Quest 12Fixed player jittering during chain climb cutscene animation
Quest
Source
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