What changed
2 fixes1 addition3 changes0 removals
- Fixes
- UI and audio
- Gameplay
- Balance
- Performance
fixedFixed Bugs:
changedFull inventory indicator when trying to pick up items - Footstep sounds when steering the ship - Terrain spawns inside the research facility, sometimes trapping the player. - Enemy humanoids jittering and spazzing out when ragdolling - Volume slider now affects all audio - Humanoid Raiders can walk inside the research facility - Player could shoot themselves - Mouse movement leading to gunsway while inventory was open
addedNew:
changedKilling Humanoid raiders drops guns that give ammo - Research facility will now load and unload based on your resource render distance. Leading to better performance when far away from spawn. - Vehicle will now turn faster at lower speeds than at high speeds. - Player can now die, and will respawn at the nearest respawn point. (Usually the Vehicle) - Death Screen - First implementation of a firing range in the research facility. Will be reworked later once the gun update rolls around. - Basic crafting for coal, ammo and replacement guns. - Snow deformation can be toggled off. Can improve performance. - Sprinting (Shift key). - Sprinting consumes stamina when the player is freezing. - Wielding a gun reduces the player walk and sprint speeds.
fixedHumanoid Raiders can't pathfind on terrain or shoot guns. Will be fixed after refactor, or when Unity fixes their bug. - Options menu in main menu doesn't work right. - Options menu sometimes break after restarting game.
changedAs well as some various performance improvements, slightly decreased memory usage, minor bug fixes and a slight file size decrease
Scorching Engines changes
fixedFixed Bugs:
changedFull inventory indicator when trying to pick up items - Footstep sounds when steering the ship - Terrain spawns inside the research facility, sometimes trapping the player. - Enemy humanoids jittering and spazzing out when ragdolling - Volume slider now affects all audio - Humanoid Raiders can walk inside the research facility - Player could shoot themselves - Mouse movement leading to gunsway while inventory was open
addedNew:
changedKilling Humanoid raiders drops guns that give ammo - Research facility will now load and unload based on your resource render distance. Leading to better performance when far away from spawn. - Vehicle will now turn faster at lower speeds than at high speeds. - Player can now die, and will respawn at the nearest respawn point. (Usually the Vehicle) - Death Screen - First implementation of a firing range in the research facility. Will be reworked later once the gun update rolls around. - Basic crafting for coal, ammo and replacement guns. - Snow deformation can be toggled off. Can improve performance. - Sprinting (Shift key). - Sprinting consumes stamina when the player is freezing. - Wielding a gun reduces the player walk and sprint speeds.
fixedHumanoid Raiders can't pathfind on terrain or shoot guns. Will be fixed after refactor, or when Unity fixes their bug. - Options menu in main menu doesn't work right. - Options menu sometimes break after restarting game.
July update - V0.33
Fixed Bugs:
Full inventory indicator when trying to pick up items - Footstep sounds when steering the ship - Terrain spawns inside the research facility, sometimes trapping the player. - Enemy humanoids jittering and spazzing out when ragdolling - Volume slider now affects all audio - Humanoid Raiders can walk inside the research facility - Player could shoot themselves - Mouse movement leading to gunsway while inventory was open
New:
Killing Humanoid raiders drops guns that give ammo - Research facility will now load and unload based on your resource render distance. Leading to better performance when far away from spawn. - Vehicle will now turn faster at lower speeds than at high speeds. - Player can now die, and will respawn at the nearest respawn point. (Usually the Vehicle) - Death Screen - First implementation of a firing range in the research facility. Will be reworked later once the gun update rolls around. - Basic crafting for coal, ammo and replacement guns. - Snow deformation can be toggled off. Can improve performance. - Sprinting (Shift key). - Sprinting consumes stamina when the player is freezing. - Wielding a gun reduces the player walk and sprint speeds.
Known bugs:
As well as some various performance improvements, slightly decreased memory usage, minor bug fixes and a slight file size decrease