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Steam News1 June 20251y ago

Version 0.3.1775 Update: New action combos, Fixing Critical Bugs

New Features: Warmaster attack system reworked. You can now alternate between "Light Attack (Left Click)" and "Heavy Attack (Right Click)" to perform different combos. Cavalry behavior iteration.

In this update3

Full notes

Full Scorched Warfare update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions7 changes2 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
  • Balance
addedNew Features:Warmaster attack system reworked. You can now alternate between "Light Attack (Left Click)" and "Heavy Attack (Right Click)" to perform different combos.
removedNew Features:Cavalry behavior iteration. Cavalry units will no longer stand idle after using abilities.
addedNew Features:Added talent reset functionality. Respec returns all spent points.
removedNew Features:"Canyon" map temporarily removed due to multiple bugs.
changedNew Features:Optimized enemy knockback animations.
changedNew Features:Improved UI for combat, details page, and talent page.

Scorched Warfare changes

addedWarmaster attack system reworked. You can now alternate between "Light Attack (Left Click)" and "Heavy Attack (Right Click)" to perform different combos.
removedCavalry behavior iteration. Cavalry units will no longer stand idle after using abilities.
addedAdded talent reset functionality. Respec returns all spent points.
removed"Canyon" map temporarily removed due to multiple bugs.
changedOptimized enemy knockback animations.

New Features:

  1. Warmaster attack system reworked. You can now alternate between "Light Attack (Left Click)" and "Heavy Attack (Right Click)" to perform different combos.

  2. Cavalry behavior iteration. Cavalry units will no longer stand idle after using abilities.

  3. Added talent reset functionality. Respec returns all spent points.

  4. "Canyon" map temporarily removed due to multiple bugs.

  5. Optimized enemy knockback animations.

  6. Improved UI for combat, details page, and talent page.

  7. Modified enemy spawn positions in encounters for faster combat initiation.

  8. Added new encounter terrain scenario.

  9. Added two new music tracks.

Bug Fixes:

  1. Fixed Company unit count upgrade causing combat freeze when maxed.,

  2. Fixed reward stage entry/exit causing next battle freeze.,

  3. Fixed 1-2 enemies being unable to move at stage start in some levels.,

  4. Fixed occasional enemy hit detection issues.,

  5. Fixed missing "Chess Piece" model problem.,

  6. Fixed ESC key causing freeze in certain situations.,

  7. Fixed R ability dealing no damage after upgrade.,

Known Issues:

  1. Company abilities like Arrow Rain and Charge may be abnormally interrupted during casting.

  2. Enemy threat transfer mechanism is flawed, may ignore nearby enemies to attack distant ones.

  3. Some ability and talent descriptions don't match actual effects.

  4. Talent node values are unbalanced, some nodes are overpowered.

  5. Some of the protagonist's heavy attacks deal excessive damage, pending adjustment.

  6. Some roguelike upgrades are ineffective.

  7. UI display error for maximum health after upgrading health cap.

  8. Poor visual representation when enemies die mid-air.

  9. Grass in one map repeatedly disappears and reappears.

  10. Enemies occasionally use wrong posture while moving.

Source

Steam News / 1 June 2025

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