In this update3
Full notes
Full ScooterFlow update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
ScooterFlow changes
New Features and Improvements
Dynamic physics-based animation movement
Finger animations
Dynamic trick speed – ability to do tricks faster when closer to the ground
Dynamic flip and spin speed – spinning and flipping is faster when closer to the ground
Grind System
Directional hops
New hop animation
Grind System Features
Board & lip slides
50-50’s
Fakie 50-50’s
Ice picks
Tooth Picks
Locked in once grinding
Spinning whilst grinding
Functioning peg options – equipped pegs determine possible grind tricks. E.g. if only left pegs are equipped, tooth picks and ice picks will only work on the left side
New Parts
Apex 6 Deck
Ethic Pandora Deck
Ethic Vulcain V2 Deck
TSI SAT 6 Deck
TSI Olympus SCS Clamp
We know the grind system is not 100% perfect just yet. You might run into some small issues, and we're actively working to refine and fix them. Your feedback will help us make it even better!
Source
Changelog.gg summarizes and formats this update. How we read updates.
