Update history
Latest Schedule I updates
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- Schedule I
v0.4.3: Storage Closets
Hey everyone, This was originally supposed to be a small patch, but we ended up doing a lot more than planned. I figured it warranted a proper announcement! Here are the major points: There are new metallic storage clos…
Store117 changes2 numericFix - Schedule I
v0.4.3 Open Beta
Hey everyone, This was originally supposed to be a small patch, but we ended up doing a lot more than planned. I figured it warranted a proper announcement! There are new metallic storage closets available to purchase a…
Store117 changes2 numericFix - Schedule I
TVGS is Expanding
Hey everyone, I'm back to work, and have some exciting news - TVGS is now an actual game studio! We've got an office in Sydney, and a new developer, Rob, who has just started. We're also in the process of recruiting a 3…
Patch notes2 changesGameplay - Schedule I
v0.4.2: Shrooms Update
Hello everyone, The shrooms update has been fully released! As always, thank you for your patience as this update was completed. You can now grow and sell magic mushrooms. The production process involves several new pie…
Store77 changes1 numericFix - Schedule I
v0.4.2 Open Beta
Additions Added shrooms. Added mushroom bed. Added mushroom spawn station. Added mushroom substrate. Added spore syringe. Added grain bag. Added AC unit. Added shroom spawn. Added spray bottle. Added shrooms visual effe…
Patch notes52 changes1 numericFix - Schedule I
Schedule I x Youtooz Charity Collab
Hey everyone, We're doing our first-ever official merchandise drop - Schedule I x Youtooz! Three collectible figures are now available to order: Uncle Nelson Jessi Waters Benji Coleman I'm happy to say that 100% of TVGS…
Announcement2 changesGameplayCompatibility - Schedule I
Patch v0.4.1f12
Hey everyone, This patch delivers a number of bug fixes and tweaks, particularly for multiplayer. I've spent the past two weeks rewriting a bunch of yucky code to make it less error-prone and easier for me to work with…
Store32 changesFixBalance - Schedule I
v0.4.1: Halloween Update
Hey everyone, The Halloween update is here! This update adds a new sewer system under the Hyland Point. You'll need to get ahold of a sewer access key to get down there. The sewers offer a new way to navigate Hyland Poi…
Event41 changesFixGameplay - Schedule I
Patch v0.4.0f8
Additions Added 'exceeded quality' bonus. Added water taps to the warehouse property. Tweaks/Improvements Increased Hyland Manor employee capacity from 10 -> 12. Improved the alignment of NPC impostors when the NPC is r…
Event29 changes1 numericFix - Schedule I
'Shrooms' wins community vote #2
Thank you to everyone who participated in the latest community vote! Shrooms won with over 269,000 votes. Drivers came in second with 139,000 votes, and fishing received 85,000 votes. Shrooms will be the fourth drug typ…
Announcement8 changesGameplay - Schedule I
Community vote #2 is now open!
Hey everyone, The second community vote is now open! Launch the game, and from the main menu, you'll be able to select what you want to see in the next major update. For this vote, the three options are: Hireable Driver…
Patch notes4 changesGameplayBalance - Schedule I
v0.4.0: Rival Cartel
Hey everyone, Before I get into the details about this update, I'd just like to apologise for my lack of timeliness with this update. This is releasing about a month later than I originally intended - due to a variety o…
Store36 changesFixGameplay - Schedule I
v0.3.6: Filters, Employee Tweaks, Save System Improvements
Hi everyone, I'm happy to say v0.3.6 is now finally fully released! This update includes new item slot filters, which will allow you to tell your employees which items you want or don't want in a particular slot. Employ…
Store13 changesFixCompatibility - Schedule I
Patch v0.3.4f8
Tweaks/Improvements You can now access the inventory of your employees by talking to them and selecting 'I need to access your inventory'. Added some new graffiti art. Broken vending machines and ATMs will now repair af…
Store13 changesFixGameplay - Schedule I
Post-launch Patch #6 + Alternate Version
Hey everyone, Hey everyone, here's the 6th post-launch patch. I've fixed a number of bugs and made a couple of minor tweaks. I've also created what I'm calling the alternate version of the game for anyone who is experie…
Store11 changesFixCompatibility - Schedule I
Post-launch Patch #2
Hey everyone, Here's the 2nd post-launch patch for Schedule I. I've addressed a number of bugs in this update. You can check out the full list below. Bug fixes Fixed chemists not being able to use the Mixing Station Mk2…
Store16 changesFixUI/audio






