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Steam News21 December 20232y ago

Endless Mode

Hey Guys! Let's go to the v0.9.9 update information! Update Summary Was Vorax tough? Now you'll have more time to get stronger before awakening him. We doubled the damage required to wake him up.

In this update6

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Full Scarlet Tower update

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Hey Guys!

What changed

1 fix3 additions4 changes0 removals
  • Balance
  • UI and audio
  • Gameplay
changedUpdate SummaryWas Vorax tough? Now you'll have more time to get stronger before awakening him. We doubled the damage required to wake him up.
changedUpdate SummaryAnnoying lag in the Interface? Solved.
changedUpdate SummaryWere the weapons unbalanced? The Damage of all fusions has been altered.
addedUpdate SummaryMissed the old accessories? They've returned "differently" in the new power-up system. Now, just roam around to gain a small status bonus.
addedUpdate SummaryNew Merchant, but he only appears in Endless Mode selling Permanent Status.
addedNew Features[•] New Character: Maeve [•] Ultimate Ability for all characters [•] Endless Mode [•] Smuggler Merchant, selling permanent status (Endless Mode) [•] New Currency: Shinning Coin (used in the smuggler merchant of Endless Mode) [•] New NPC: Engineer (she appears on the map when you have 3 fusions) [•] New UI: Endless Shop (to buy Shinning Coin) [•] New UI: Bestiary [•] New UI: Arsenal [•] Now you can see your weapons/fusions during leveling [•] Native Translation to Japanese, Simplified Chinese, and Korean. [•] "Minimap" is no longer part of achievements; it's unlocked from the beginning of the game. [•] +15 New Achievements [•] Fusions now belong to two weapon families (from the weapons that participated in the fusion) [•] 2 New Glyphs for Ninn's Elemental [•] The talent "Alchemical Mirror" now has a visual effect [•] Life Shield now has a visual effect [•] All new weapons from the last update have been released [•] New Fusion: Fire Skeleton Staff [•] New Fusion: Ice Skeleton Staff [•] New Fusion: Slime Skeleton Staff [•] New Tooltips in the Pause Menu

Scarlet Tower changes

changedWas Vorax tough? Now you'll have more time to get stronger before awakening him. We doubled the damage required to wake him up.
changedAnnoying lag in the Interface? Solved.
changedWere the weapons unbalanced? The Damage of all fusions has been altered.
addedMissed the old accessories? They've returned "differently" in the new power-up system. Now, just roam around to gain a small status bonus.
addedNew Merchant, but he only appears in Endless Mode selling Permanent Status.

Let's go to the v0.9.9 update information!

Update Summary

  • Was Vorax tough? Now you'll have more time to get stronger before awakening him. We doubled the damage required to wake him up.

  • Annoying lag in the Interface? Solved.

  • Were the weapons unbalanced? The Damage of all fusions has been altered.

  • Missed the old accessories? They've returned "differently" in the new power-up system. Now, just roam around to gain a small status bonus.

  • New Merchant, but he only appears in Endless Mode selling Permanent Status.

New Features

  • [•] New CharacterMaeve [•] Ultimate Ability for all characters [•] Endless Mode [•] Smuggler Merchant, selling permanent status (Endless Mode) [•] New Currency: Shinning Coin (used in the smuggler merchant of Endless Mode) [•] New NPC: Engineer (she appears on the map when you have 3 fusions) [•] New UI: Endless Shop (to buy Shinning Coin) [•] New UI: Bestiary [•] New UI: Arsenal [•] Now you can see your weapons/fusions during leveling [•] Native Translation to Japanese, Simplified Chinese, and Korean. [•] "Minimap" is no longer part of achievements; it's unlocked from the beginning of the game. [•] +15 New Achievements [•] Fusions now belong to two weapon families (from the weapons that participated in the fusion) [•] 2 New Glyphs for Ninn's Elemental [•] The talent "Alchemical Mirror" now has a visual effect [•] Life Shield now has a visual effect [•] All new weapons from the last update have been released [•] New Fusion: Fire Skeleton Staff [•] New Fusion: Ice Skeleton Staff [•] New Fusion: Slime Skeleton Staff [•] New Tooltips in the Pause Menu

Changes

  • [•] NerfVorax now needs twice as much damage to wake up. [•] Buff Rank 5: Water Staff +125% [•] Buff Rank 4: Winter Staff +75% [•] Buff Rank 4: Warmth Staff +75% [•] Buff Rank 4: Underworld Tome +40% [•] Buff Rank 5: Snow Cannon +100% [•] Buff Rank 5: Raziel Tome +100% [•] Buff Rank 5: Glacial Sword +175% [•] Buff Rank 5: Glacial Staff +85% [•] Buff Rank 5: Frost Dagger +210% [•] Buff Rank 5: Ectoplasm Gift +310% [•] Buff Rank 5: Darkness Knife +510% [•] Buff Rank 5: Darkness Cloak +210% [•] Buff Rank 5: Blizzard Wand +190% [•] Buff Rank 4: Agony Crown +75% [•] Buff Rank 5: Antichrist Blood 215% [•] Buff Thermal Shock (+800%) [•] Buff Anomaly (+40% Damage) [•] Buff Finishing Blow (+20%) [•] Buff Power Bargain (+30%) [•] Buff Dark Accord (+40%) [•] Buff Adaptability (25% > 40%) [•] Buff Resilience (10% > 25%) [•] Buff Twilight Day (+100%) [•] Nerf Living Bomb (-60%) [•] Nerf Templar Shield (-30%) [•] Nerf Octopus Staff (-40%) [•] Water Staff now causes slowness [•] Veromus' Weapon is now part of the "Bloodmancer" family. [•] Buff: All Allied NPCs had their life increased (+60%) [•] Buff: Summon Dark Servant had its damage and life increased (+75%)

Bug Fixes

  • [•] Lobby slowdown in character and talent selection has been resolved [•] Summons no longer collide with the hero [•] Merged weapons no longer leave slots with COOLDOWN [•] Fixed a bug that prevented scrolling in some interfaces on the Steam Deck [•] Number of Summons now correctly counted in the pause stats [•] Talent bar no longer trembles during the match [•] Fixed a visual bug that showed ranks 1 and 2 of talents with identical values [•] Talent: Sacrifice [•] Talent: God Touch [•] Talent: Immortality [•] Talent: Iron Heart [•] Talent: Last Whisper [•] Talent: Pain Link [•] Talent: Righteous Armor [•] Frostfire Mastery (Now activates with Ninn's weapon) [•] Talent: Beacon of Light had its FX duration corrected, following the description correctly [•] Talent: Glorious Grace [•] Talent: Divine Ties [•] Talent: Generosity [•] Talent: Glorious Grace [•] Talent: Brewmaster [•] Talent: Twin Mirror: Fixed a bug where having this talent prevented the player from receiving charges from Alchemical Mirror [•] Talent: Deep Cut [•] Talent: Ruptured Tendons [•] Talent: Sharp Blade [•] Talent: Sharp Claws [•] Talent: Dark Regeneration [•] Talent: Scarlet Embrace [•] Talent: Red Conversion [•] Talent: Enhanced Faith [•] Talent: Heaven Embrace [•] Talent: Sinner's Trauma [•] Talent: Hypothermia [•] Significant internal system improvements that should enhance the operation of various other talents [•] All talents now function correctly with all build combinations.

Update v1.0

[•] Update v1.0 is planned for January on PC and Nintendo Switch. Write in our Discord group (channel #ideas) what you would like to see in version 1.0. (https://discord.gg/SMUMaKJ6qX)

Happy Holidays!!!

If you're enjoying the game, don't forget to rate us on steam, it helps us a lot! 🧛‍♀️🙏🏽

Join us discord!

https://discord.gg/SMUMaKJ6qX

Help us by reporting bugs found or with ideas in the #bug-report #ideas discord channel!

See you in the next update!

Thank you so much! Pyxeralia

Source

Steam News / 21 December 2023

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