Full notes
Full Scaper Dash update
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What changed
- Gameplay
- Compatibility
After a long time, I decided to share with you the news regarding Scaper Dash.
Initially, this project was supposed to be a new format in the Backrooms universe, but I stopped at the fact that I made an incomprehensible puzzle, after which, in my plans, I wanted to send the player to the Backrooms world. I had big and ambitious plans, but when I got into a creative crisis, I got tired of everything. I really apologize for waiting so long. I wanted to make a game unlike other Backrooms style games, but it didn't work out. And so, having completely rethought what I want to do, I want to make AN IMPORTANT ANNOUNCEMENT!
I'm currently developing a game about Backrooms. Having completely discarded everything superfluous, I decided to focus on the levels and the narrative of lore. My plans are to make a game where there will be ALL the LEVELS FROM the BACKROOMS (Well, or most of them). I can't say for sure yet whether they will be procedurally generated or not, but they will definitely be huge. I also don't know if this game will be released as a separate product on Steam or will remain on the Scaper Dash page. If it becomes a separate game, then everyone who has Scaper Dash in the library will receive it for FREE.
Also, I want to show you how approximately, I repeat, approximately the game will look like.
Regarding the release of the game, the beta version of the game will be released when it has at least 15 levels. Follow the news and see you again! :)
Source
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