HomeGamesUpdatesPricingMethodology
Steam News15 February 20264mo ago

Patch Notes - v1.0.4.6

Hello, snanchers!! Thank you all for the support and bug reports! We have been trying to fix all issues found as fast as possible and having the community share their saves with us has been extremely helpful!

Full notes

Full Scaling Up update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello, snanchers!!

What changed

9 fixes1 addition0 changes0 removals
  • Fixes
  • Gameplay
fixedPatch Notes - v1.0.4.6Fixed a bug where the Dragon would stop feeding the Snakes correctly or gathering Scales when having a Basket equipped that could carry more Food than the Snake needed or multiple Scales from different Baskets;
fixedPatch Notes - v1.0.4.6Fixed a bug with Tender Snakes and Transport Pythons when moving their building (Temples and Stations) and Save & Quitting the game before they finished their current work. This would break the Bowls and Baskets that they were working on;
fixedPatch Notes - v1.0.4.6Fixed an issue with Hazard Notifications not being able to turn off;
fixedPatch Notes - v1.0.4.6Fixed a bug with Passive Effects from Equipments giving lower value than they should if they were enhanced or if they had a native stronger passive;
fixedPatch Notes - v1.0.4.6Fixed a visual issue when reequipping flying Gatherer and Fighter Snakes;
fixedPatch Notes - v1.0.4.6Fixed a visual issue with the Hornet Snake;

Thank you all for the support and bug reports! We have been trying to fix all issues found as fast as possible and having the community share their saves with us has been extremely helpful! So thank you, to all of you who have helped and have been so patient during these fixes. We would also like to apologize to the community for the inconvenience these bugs caused when experiencing the game. We know how jarring it can be when this happens. We just hope everybody can have a fun and relaxing experience with this game, so we are trying to make it as best as possible.

Patch note of the fixes.

Patch Notes - v1.0.4.6

Bugs

  • Fixed a bug where the Dragon would stop feeding the Snakes correctly or gathering Scales when having a Basket equipped that could carry more Food than the Snake needed or multiple Scales from different Baskets;

  • Fixed a bug with Tender Snakes and Transport Pythons when moving their building (Temples and Stations) and Save & Quitting the game before they finished their current work. This would break the Bowls and Baskets that they were working on;

  • Fixed an issue with Hazard Notifications not being able to turn off;

  • Fixed a bug with Passive Effects from Equipments giving lower value than they should if they were enhanced or if they had a native stronger passive;

  • Fixed a visual issue when reequipping flying Gatherer and Fighter Snakes;

  • Fixed a visual issue with the Hornet Snake;

  • Fixed an issue with the Crafting Menu of Cooking Cobras, which was introduced with the adjust of Resetting the Sorting of Crafting Menus;

  • Fixed an issue when transferring Snakes from the Forge, Kitchen or Lab;

  • Fixed a bug that would show a "4th Ranch" type cloned from the Plains Ranch and if players created said ranch would create a corrupted save file that would make it impossible to save progress on any save.

For players who have the Food Bowls bugged on their buildings: Create a new building of the same type and transfer the Snakes to those buildings. This will reset the Food Bowls and allow the Tender Snakes to get back to work. Moving the Snake out of the building will reset their Food Bowl. You can transfer them back to the initial building after if you desire. With the new Bug Fix, the Tender Snakes and Transport Pythons should not bug it anymore.

Source

Steam News / 15 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.