Full notes
Full Scaling Up update
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Repeated intro
Hello, snanchers!!
What changed
- Balance
- Gameplay
- Fixes
- UI and audio
Here is a very important update to fix some game breaking bugs. Saves that had the issue should automatically fix themselves when loading the game! Let us know if that doesn't happen.
Patch Notes - v1.0.4.3
Fixed an issue that could lock the Dragon into an infinite Sleep Mode without recovering Stamina;
Fixed an issue where Soapy Snakes were not able to locate certain buildings upon loading the game and it would break the game;
Adjusted the UI behaviour of Fighter Serpents and Barracks, so the players can better assign Fighter Serpents between Training and Expeditions. Some weird behaviours happened when their Stamina was being updated, either sleeping or working;
Fixed a behaviour that would allow right clicking on the Nest without having it set to an Upgrade, which could break the Dragon or cause undesirable behaviours;
Fixed an issue with Soapy Snakes getting confused when trying to feed themselves, which could lock them into doing nothing. Most cases happened when moving the building or moving the Snake to another building;
Fixed an issue that could break Research Vipers if the Viper Lab UI was open when completing a Research;
Fixed the behaviour of the Filter system of the Crafting Menu (Forge), as some Passive Filters were not showing the correct passives;
Adjusted the Crafting Menu (Forge) and Cooking Menu (Kitchen) so players can swap between Crafting Lists without having to close the menu.
Source
Changelog.gg summarizes and formats this update. How we read updates.
