Full notes
Full Scale Of Survival update
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What changed
- Gameplay
- Performance
- Balance
- Compatibility
Scale Of Survival new update :
Fixed several bugs, including a crash that could occur when loading a VRM model in the Infinite Headpats level
New 2D Icons for challenges
New Enemy : Scifi Drone, a small drone with low health that moves around and shoot low damage bullets
Performance optimizations, especially for the projectile system. It is now possible to spawn thousands of projectiles without frame rate drops.
Fixed a bug where the heroine could become stuck when growing between buildings or underneath buildings with rooftop gardens.
Changed the dodge system: your character now always dodges in the direction she is facing, unless an enemy is directly in front of her.
New Achievement : Planetary Hug
New japanese VA for the motherly personality
It is now possible to pick up buildings in Tokyo City when you are close to their size. Simply press the Interact key while standing near a building to pick it up :
Light Attack : Perform a swing attack.
Heavy Attack : Smash the building on the ground
Spinning attack : Press the jump key to start spinning. The more you press jump, the faster you will spin, up to +175% spinning speed.
Caution : This is still a beta feature. Once you pick up a building, there is currently no way to drop it manually. Because of this, I recommend only testing it in Sandbox mode to test it or for taking pictures.
Source
Changelog.gg summarizes and formats this update. How we read updates.
