Full notes
Full Scale Of Survival update
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What changed
- Gameplay
- Balance
- Fixes
- Events
- Store
Steam post image First of all, I want to say thank you for the 200 copies sold on Steam. This might not seem like a lot to some developers, but for me this is a huge achievement. thank you again for the support ! I did implemented a lot of new stuff in the mean time and released a new version of the game :
Fixed Laser Eyes and Ice Eyes dealing more damage than the enemy's maximum HP
- Nerfed the heroine's HPboth the starting amount and the HP gained from growing have been reduced since the game was too easy in the last updates
Fixed Saber Soldiers not dying from ice damage
Destroyed Mecha debris now despawn after 10 seconds
Replaced the default Unreal Engine icon with a custom one
Fixed a bug preventing Antike from being selected in Car Tossing
Improved throwing aim in the main game
Added a Boob Crush attack : while crawling, pressing Jump triggers a boob crush attack
Added a Hand Crush attack : while crawling, can be triggered with right or left click
Fixed a bug preventing VRM import in fullscreen
New Steam achievements added
Hands no longer instantly crush enemies : damage is now scaled based on the Giantess size. This also fixes a bug where the Boob Crush attack was useless since enemies were already killed by the giantess hands
New challenge : Explosive Package : replace the soldiers dropped by the Spaceships with kamikazes
2 new outfits for Antike
fixed steams achievements that can't be unlocked. If you already completed some of them, they will be completed once you log into the game
fixed a bug where you were faster while crouching after being stunned
kamikaze damage are nerfed but they no longer drop health particle
Add Vore superpower : devours an enemy. I know that some people love vore while others really hate it. Thus, this power is completely optional and no achievements are linked to it so you can just ignore it if you dislike vore. You can only eat enemies too, but eating enemies makes you grow. At the moment, it only target one enemy and shrink it. For future updates, this will change such that at higher size you can eat multiple enemies at once.
Source
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