In this update8
Full notes
Full Savage: Ultimate Boss Fight update
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What changed
- Gameplay
- UI and audio
- Balance
Savage: Ultimate Boss Fight changes
Thank you for playing Savage: Ultimate Boss Fight. Here are the update details.
Battle
Addition of “Rank A” Mob Hunt
A new category, “Rank A,” has been added to Mob Hunt.
Rank A Mob Hunt become available after clearing all of the following battles (excluding “No Checkpoints” mode):
vs. Spiritual Golem
vs. Flamedor
vs. Deadwake
vs. Nanarat
New Boss Battle
A new boss battle, vs. Velkan, has been added to Mob Hunt.
New Battle Effects
A screen shake effect synchronized with enemy attacks has been added to all battles.
Mastery
New Masteries
A new set of Masteries has been added.
Balance Adjustments
Battle
The duration of the “Invincibility” status effect granted upon character revival has been changed.
Before: 5 seconds
After: 8 seconds
In vs. Deadwake, some of the boss’s actions during “Wanderer’s Compass” have been adjusted.
Equipment
The effect of the equipment “Gillie Boots” has been changed.
- BeforeThe movement speed of all companions is increased by 20% .
- AfterThe movement speed of all companions is increased by 10% .
The effect of the equipment “Talon” has been changed.
Before: Increases critical damage dealt by 30%.
After: Increases critical damage dealt by 20%.
Mastery
The effect of the Mastery “Bastion's Adaptation” has been changed.
Before: Grants a shield to all allies that reduces damage taken by 15% for 15 seconds.
After: Grants a shield to all allies that reduces damage taken by 20% for 15 seconds.
Source
Changelog.gg summarizes and formats this update. How we read updates.
