In this update4
Full notes
Full satryn deluxe update
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What changed
- Performance
- UI and audio
- Gameplay
- Balance
- Fixes
satryn deluxe changes
some users have reported that the game is crashing. unfortunately, i have not been able to recreate them. this update contains a collection of guesses, so please let me know if anything has improved. together we can make satryn deluxe (mostly) crash-free (maybe)!
ui
added a little indicator to show which leaderboard is selected
can now press pause during screen transitions
level transition time reduced by 1.1 seconds
screen transitions are a bit quicker too (oh you want the specific time? well uh okay it’s now 0.235 seconds. was 0.35)
gameplay changes
gluon mass increased, should make them easier to dodge
huntress, mite, and termimite movement speed increased
termimites now try to sneak up closer behind you (previously kept a polite distance)
bloom, devoider, termimama, riflepod, and gluon max possible spawns per wave slightly increased
flame power-up range slightly decreased
bug fixes
fixed player bullet particles sometimes not going away
fixed some thread-unsafe object instancing and removal
other
updated the gamepad database, since some users who reported crashes were using gamepads not present in the old database
updated to the latest steamworks sdk
Source
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