What changed
1 fix0 additions1 change0 removals
fixedIf a game ended due to an advance after combat (say, Burgoyne was captured), the dialog for selecting other attacker units to advance would still be displayed even though the game was over, and would prevent using the menu to exit the game. This has now been fixed so that the dialog should not be visible when the game is over.
changedAdditionally, some UI improvements were made so that the advance after combat dialog can now be repositioned, allowing the player to examine the map before choosing which units to advance. Previously, the dialog blocked the player's view and could not be moved.
Saratoga changes
fixedIf a game ended due to an advance after combat (say, Burgoyne was captured), the dialog for selecting other attacker units to advance would still be displayed even though the game was over, and would prevent using the menu to exit the game. This has now been fixed so that the dialog should not be visible when the game is over.
changedAdditionally, some UI improvements were made so that the advance after combat dialog can now be repositioned, allowing the player to examine the map before choosing which units to advance. Previously, the dialog blocked the player's view and could not be moved.
If a game ended due to an advance after combat (say, Burgoyne was captured), the dialog for selecting other attacker units to advance would still be displayed even though the game was over, and would prevent using the menu to exit the game. This has now been fixed so that the dialog should not be visible when the game is over.
Additionally, some UI improvements were made so that the advance after combat dialog can now be repositioned, allowing the player to examine the map before choosing which units to advance. Previously, the dialog blocked the player's view and could not be moved.