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Latest Saratoga updates
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- Saratoga
Tutorial fixes, camera change and clarification for dragging windows
This patch fixes some typos in the tutorials, changes the camera positioning when clicking the "View" button while reviewing close combats to take the combat to the center of the screen, and adds a four-way arrow icon t…
Announcement1 changeGameplay - Saratoga
von Riedesel rules fix
This update fixes a rule misinterpretation in which von Riedesel could not share a hex with a British general. While von Riedesel cannot share a hex with non-German units, he can share a hex with a British general.
Announcement - Saratoga
Patch 1.1.22 Bug fix for second turn fog
This patch fixes a bug in the Campaign and Next Day scenarios in which if Clear skies are rolled for the first turn, there should not be a fog roll on the second turn.
Announcement - Saratoga
Notes for Path 1.1.21
This patch fixes an AI bug that could in rare instances cause the AI to fail to declare attacks when a rifle unit had the option to participate in the attack. This patch also includes a new UI feature in the score break…
Announcement1 changeUI/audio - Saratoga
Fix for fog die roll
This patch fixes a bug wherein the fog die roll wouldn't return a Clear result.
Announcement - Saratoga
Version 1.1.19 Update
First, the UI improvements: During the Movement phase, there is now a "Next Unit" dialog in the lower left similar to the one used to cycle through artillery units during Artillery Defensive Fire. Garrisons are more cle…
Announcement3 changesFixUI/audio - Saratoga
Ranged Fire Bug Fix and Font Change
While playing a test game against the AI I noticed that Morgan was able to fire, even though he was Disrupted at the time. Checking the rules, I confirmed that this was a bug - only parade order units can fire. This upd…
Announcement1 changeUI/audio - Saratoga
Close Combat UI Improvements
This update hopefully fixes an issue wherein some players got stuck trying to define their close combats. While I was never able to completely reproduce what the players described, I did find two bugs that could cause t…
Announcement4 changesBalanceMaps - Saratoga
Bug Fixes and UI Improvements
This update fixes a bug that did not cause shattered units to be captured if they were adjacent to enemy units after a combat phase and not in a stack with friendly units. The update also fixes a bug that would sometime…
Announcement2 changesBalanceUI/audio - Saratoga
Bug Fixes, AI and UI Improvements
This update includes an additional fix for a bug in which Burgoyne being replaced by Hamilton would cause the game to get stuck. Changes the order of unit rallies so that units with the highest chances of success are re…
Announcement4 changesFixGameplay - Saratoga
Bug Fixes, AI and UI Improvements
This update includes a fix for a bug in which Burgoyne would sometimes not be replaced by Hamilton, particularly when Burgoyne was killed by an advance after combat. This update also respects the option for following th…
Announcement4 changesFixGameplay - Saratoga
Bug Fixes, AI and UI Improvements
This update includes some user interface changes requested by users as well as several small bug fixes: The biggest user interface change is that the camera following your opponent's unit moves is now optional, controll…
Announcement4 changesFixGameplay - Saratoga
Bug Fixes, AI and UI Improvements
This update fixes several small bugs: Control of victory hex could be flipped by a leader or artillery Von Riedesel might attempt to stack with British in advance after combat Advance after combat could cause a unit to…
Announcement4 changesFixGameplay - Saratoga
Bug Fixes and UI Improvements
Fixes a bug that didn't capture leaders if a combat result was R/R and a non-lead unit advanced into the hex. Improved the lines drawn to indicate rifle and defensive artillery fire. Add a hotkey ("U") to hide the user…
Announcement3 changesFixGameplay - Saratoga
User Interface and AI Improvements
Fixes a bug that caused units that were force to retreat during Rifle or Artillery fire phases to have 0 strength points in close combat. Fixed an issue where using the Hide Units toggle would cause the key to no longer…
Announcement2 changesFixBalance - Saratoga
AI Improvements
If tactics cards resulted in a No Combat result, there were some scenarios that would freeze the AI. This update should remedy - if anyone encounters that sort of issue, please send me your saved game. It really helps.…
Announcement1 changeGameplay

