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Steam News25 October 20258mo ago

Patch Notes V46.1.11

General Updates Echo Cancellation of media and mics added and Automatic Gain Control for voice chat, should drastically help with people who use speakers, Increased strength and quality of UI blur effect for a more plea

Full notes

Full Sansar update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes3 additions8 changes1 removal
  • UI and audio
  • Performance
  • Workshop
  • Gameplay
  • Fixes
addedEcho Cancellation of media and mics added and Automatic Gain Control for voice chat, should drastically help with people who use speakers,
changedIncreased strength and quality of UI blur effect for a more pleasing result,
changedFloating UI elements are now anti-aliased,
changedAudio back-end (FMOD) has been updated to the latest version.,
changedShader Updates
changed'Indexed' flipbook shaders that allow switching between 4 individual flipbooks using the scripting API named "Index: Standard + UV Animation" and "Index: Standard Two Sided + UV Animation" ,

General Updates

  • Echo Cancellation of media and mics added and Automatic Gain Control for voice chat, should drastically help with people who use speakers,

  • Increased strength and quality of UI blur effect for a more pleasing result,

  • Floating UI elements are now anti-aliased,

  • Audio back-end (FMOD) has been updated to the latest version.,

Shader Updates

  • 'Indexed' flipbook shaders that allow switching between 4 individual flipbooks using the scripting API named"Index: Standard + UV Animation"and"Index: Standard Two Sided + UV Animation",

  • New VAT shader variant"VAT: Standard + Alpha Mask",

  • Added properties to enable looping subsets of larger VATs

    • Added script API function to set these at runtime,

  • VAT and Displacement animations now behave correctly when worn on an avatar,

There is a visual issue in lookbook when scaled to the large and small extremes but is fine once you save and join a world. Bug Fixes

  • Automatically update advanced color management properties when dragging the client window between monitors with differing capabilities,

  • Fix for bottom/right of game window glowing orange in high-bloom worlds,

  • UI opacity now behaves more predictably when reducing the alpha value,

  • Z-fighting issue between UI panels when far from the world origin point resolved,

  • Fixed UI scaling issue when switching from VR to desktop and back,

  • Crash fix when minimizing the client window (thank beans),

  • Removed erroneous scrollbar from VR mode profile UI,

  • Fixed Giant scaling issue for the hair color picker but still may present a issue on some screen resolutions missing the HUE slider (scaling your window can make it show),

  • Corrected desktop snapshot behavior,

  • Fixed audio issues with some objects occluding sound when the camera was behind them.

Source

Steam News / 25 October 2025

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