Full notes
Full Sansar update
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What changed
- UI and audio
- Fixes
NEW - Diffractive glass effect for transparent UI panels. - Added support for setting individual audio emitters to emit either Left/Right/Both channel audio. - Added 'ICC Color Correction' to the advanced settings panel. -- If you are a professional artist with a calibrated display, this will cause Sansar to apply your currently installed ICC profile for color correct rendering. -- If not using a calibrated display it is best to leave this setting off, but will try to do it's best using your monitors reported EDID data if you do enable it. - (VR Only) Dichromatic colour-blindness adaption mode added to the advanced settings panel. -- RGB sliders in advanced settings set your individual sensitivity to the RGB primaries. -- An adjustment period for a minimum of a few hours is required for your brain to make sense of the delta colour simulation.
FIXES - The majority of UI panels now render correctly in HDR mode. -- Some UI elements remain in the wrong colourspace and will be corrected later. - Fix for an issue where disconnecting an audio device while Sansar is open results in the client no-longer outputting any audio. -- The client will attempt to select another output device if the current one is removed. -- For brief disconnections that are reconnected soon after the client will attempt to switch back to the original device automatically. - Fix for a resource rebinding issue within the reflection passes. (Reduction in spurious log spam)
Source
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