Full notes
Full Sanguinite update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
I wanted to test out the viability of a turn-based orbit screen instead of a real-time system.
The real-time system had its charm (it's satisfying to watch your ship orbit) but I found myself pausing a lot and trying to not waste tiny amounts of time. A turn-based system might be easier for new players to understand and play "optimally". Plus, now the time cost on lab projects actually have meaning!
As always, feedback is immensely appreciated, either on here or on the Discord!
Source
Changelog.gg summarizes and formats this update. How we read updates.
