Sandwich Simulator
Steam News 4 December 20255mo ago

Sandwich Simulator – Update 0.4.0.5 Is Live! (Now 40% Off 🎉)

Hey Sandwichers! Update 0.4.0.5 for Sandwich Simulator is now available! This patch focuses heavily on drive-thru improvements and fixes for several visual and gameplay issues. And to celebrate, the game is currently 40…

Update log

Full Sandwich Simulator update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey Sandwichers!

Extracted changes

10 fixes1 addition1 change0 removals
  • Gameplay
  • Store
  • Fixes
  • Events
  • UI and audio
addedUpdate 0.4.0.5 for Sandwich Simulator is now available! This patch focuses heavily on drive-thru improvements and fixes for several visual and gameplay issues. And to celebrate, the game is currently 40% OFF — a perfect time to jump in! 🥪✨
changed🔥 40% Off Sale Is Live![dynamiclink href=" https://store.steampowered.com/app/3445340/Sandwich_Simulator/ "]Alongside this patch, Sandwich Simulator is now 40% off! If you’ve been waiting to try it — or want to invite a friend — now is the best time.
fixedDrive-Thru Vehicle Wall ClippingThe issue where vehicles approached the drive-thru wall too closely and clipped into it has been resolved. This behavior was caused by incorrect vehicle path offsets, and the root cause has been fixed.
fixedPaper Bags Remaining After Vehicle DespawnPaper bags staying in the world after drive-thru vehicles despawn has been resolved. The cleanup logic wasn’t triggering properly, and the underlying error has been corrected.
fixedVehicles Not Despawning at Despawn PointVehicles reaching the despawn point but not disappearing has been resolved. The despawn event was not firing due to a state check issue, and the faulty logic has been fixed .
fixedIncorrect UI Prompts on Kicked VehiclesHovering over kicked vehicles showing unusable interaction prompts has been resolved. The cause was outdated interaction flags, and the problematic UI condition has been corrected.

Update 0.4.0.5 for Sandwich Simulator is now available! This patch focuses heavily on drive-thru improvements and fixes for several visual and gameplay issues. And to celebrate, the game is currently 40% OFF — a perfect time to jump in! 🥪✨

🔥 40% Off Sale Is Live!

[dynamiclink href="https://store.steampowered.com/app/3445340/Sandwich_Simulator/"]Alongside this patch, Sandwich Simulator is now 40% off! If you’ve been waiting to try it — or want to invite a friend — now is the best time.

Your feedback continues to help us improve the game. Please keep sharing bug reports, suggestions, and ideas on Steam or Discord.

Thanks for playing, and enjoy making sandwiches! 🥪💚 ,

0.4.0.5 Update Notes

Below is the full list of fixes included in this update:

🚗 Drive-Thru & Vehicle Fixes

Drive-Thru Vehicle Wall Clipping

The issue where vehicles approached the drive-thru wall too closely and clipped into it has been resolved. This behavior was caused by incorrect vehicle path offsets, and the root cause has been fixed.

Paper Bags Remaining After Vehicle Despawn

Paper bags staying in the world after drive-thru vehicles despawn has been resolved. The cleanup logic wasn’t triggering properly, and the underlying error has been corrected.

Vehicles Not Despawning at Despawn Point

Vehicles reaching the despawn point but not disappearing has been resolved. The despawn event was not firing due to a state check issue, and the faulty logic has been fixed.

Incorrect UI Prompts on Kicked Vehicles

Hovering over kicked vehicles showing unusable interaction prompts has been resolved. The cause was outdated interaction flags, and the problematic UI condition has been corrected.

Inconsistent Front Wheel Rotation

The issue where front wheels stopped rotating mid-drive has been resolved. A mismatch between animation speed and vehicle movement was responsible, and the sync issue has been fixed.

Drive-Thru NPC Headlights at Night

Drive-thru vehicles not turning on headlights at night has been resolved. The nighttime lighting trigger was left out of the drive-thru vehicle logic, and the missing condition has been added.

Passenger Seating Desync After Load (Client-Side)

The issue where passengers appeared seated incorrectly after loading a save has been resolved. A client-side seat assignment desync was the cause, and the underlying replication issue has been fixed.

🍟 Kitchen & Gameplay Fixes

Fryer Slot Becoming Blocked After Save/Load

The problem where fryer baskets blocked the slot after saving and loading has been resolved. The fryer’s internal state wasn’t resetting correctly, and the bug causing this behavior has been addressed.

📦 Cargo Point Improvements

Stacking Overlap in the Last Cargo Slot

Boxed products stacking inside each other at the last cargo slot has been resolved. An indexing error caused multiple items to spawn in the same space, and the slot assignment bug has been corrected.

🗑 Visual & Interaction Fixes

Discarded Items Moving From Wrong Position

Items flying toward the trash from their world position instead of the player's hand has been resolved. The discard animation was referencing an outdated transform, and the incorrect reference has been fixed.

Source

Steam News / 4 December 2025

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