Full notes
Full Sandwalkers update
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Repeated intro
Hello everyone!
What changed
- Gameplay
- Balance
- Maps
You thought you'd have a day without an update? Nope! :D We've got some more fixes we'd wanted to publish before our next patch, that will be a bit bigger, so stay tuned! The game should be more stable now, and with this patch and the next one, we expect all the issues (or at least the main ones of course) to be gone. So before this final fixes, please enjoy today's Patchnote for 2.0.9!
Patchnote 2.0.9
Save fix
Fix a blocker on quests for some saves on 2.0.5
Hotfix
Fix a blocker occurring on a fight against a specific enemy group
Enemies will no longer play if they’re stunned and play last in turn order
Boss will no longer take “behind target” damage type when they are the target
Caravaneers can now be repositioned on an empty space in fight and fight setup
Prevent an issue sometimes occurring when reaching a specific tile
“Reaching Umama” achievement will not be gained when reaching Deadwood anymore
Fix position on map reset if quitting without moving after a travel
Polish
Tweak camera speed when moved with arrows
And, as always, thanks for playing Sandwalkers! -The Sandwalkers team
Source
Changelog.gg summarizes and formats this update. How we read updates.
