Full notes
Full Sandwalkers update
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Repeated intro
Hello again everyone! For the second patch of the day, two major bugs are now properly fixed. We're tackling the Dragonopterous issue also for old saves. With this morning's fix of the blackscreen, we should normally have fixed the 2 major bugs that were still happenning.
What changed
- Fixes
- Gameplay
- UI and audio
Thanks again for your patience, and do not hesitate to confirm in the forums if your issues have been solved!
Thanks for playing Sandwalkers, and stay tuned for further updates -The Sandwalkers team
Save fix
Fixed all saves that were stuck in an empty Yoz without a Dragonopterous. There might be 2 of them, but defeating one will allow you to finish the quest.
Some saves were missing a Fragment due to a bug which has since been fixed. It should now be resolved.
Balancing
Enemies scale correctly again, depending on the regions and caravan’s level
It means that you won’t always face enemies matching your caravan’s level anymore
Bugfix / Polish
Fixed broken text on a support
Lowered the volume for the “Encounter gauge increase” sounds
Fixed a bug on music in Pause menu
Music doesn’t restart from the beggining after a fight anymore
Fixed an Aeromancer upgrade that wasn’t giving any bonus
Source
Changelog.gg summarizes and formats this update. How we read updates.
