Full notes
Full SandBlocks update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- UI and audio
- Gameplay
- Maps
Version_0.8:
Fixed pause menu buttons not working
Fixed camera spinning fast when in pause or debugger menu
Fixed climbing on wall (was not an intentional feature, will be added in later updates)
Fixed "death" sound effect not playing after dying more than one time
Fixed raycast system for hit detection a bit
Fixed some menus not allow player to press the buttons, such as pause&spawn list menu
Fixed having multiple menus open when in one single menu example: pause menu
Fixed wire command blocking you view
Added guns
Added particle system
Added hot bar
Added settings
Added reset button to set ui to default after messing around with it
Added achievements/achievement system for the game engine
Added spawn-able objects
Added map selector
Added new map
Added info hud by pressing 'H'
Added "spawn" sound effect for props
Added pick up system to pick up props and throw etc
Updated lighting to make it look better
Updated collider code to fix some bugs
Updated map to remove some polygons for performance
Changed sound effects to have both 8-bit and realistic (8-bit default, can be changed through settings)
Console Commands Added:
'noclip' - Can fly around and go through map/props
'fling ' - Flings player to the direction they are looking
Spawn-able Objects Added:
Coloured Cubes
Chair
Table
Flower Pot
Developer Thoughts:
This version is gonna take a bit. I am trying to aim for later February to early March but I am not fully sure when will I get it done. I will try my best and take my time to do so.
Have a nice day!
Source
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