HomeGamesUpdatesPricingMethodology
Steam News31 December 20256mo ago

SandBlocks Version_0.7

Done: ✔️ Almost/Kinda/Buggy: ➖ Not Done: ✖️ Version_0.7 Update: Fixed Bunny hopping still being a bit buggy ✔️ Fixed pause menu buttons not working ✖️ Fixed "death" sound effect not playing after dying more than one tim

In this update5

Full notes

Full SandBlocks update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

13 fixes17 additions7 changes1 removal
  • Fixes
  • UI and audio
  • Maps
  • Gameplay
fixedNot Done: ✖️Fixed Bunny hopping still being a bit buggy ✔️
fixedNot Done: ✖️Fixed pause menu buttons not working ✖️
fixedNot Done: ✖️Fixed "death" sound effect not playing after dying more than one time ✖️
fixedNot Done: ✖️Fixed camera spinning fast when in pause or debugger menu ➖
fixedNot Done: ✖️Fixed climbing on wall (was not an intentional feature, will be added in later updates) ✖️
fixedNot Done: ✖️Fixed sun being positioned wrong on sky-box texture compared to lighting on the map ✔️

SandBlocks changes

fixedFixed Bunny hopping still being a bit buggy ✔️
fixedFixed pause menu buttons not working ✖️
fixedFixed "death" sound effect not playing after dying more than one time ✖️
fixedFixed camera spinning fast when in pause or debugger menu ➖
fixedFixed climbing on wall (was not an intentional feature, will be added in later updates) ✖️

Done: ✔️

Almost/Kinda/Buggy: ➖

Not Done: ✖️

Version_0.7 Update:

  • Fixed Bunny hopping still being a bit buggy ✔️

  • Fixed pause menu buttons not working ✖️

  • Fixed "death" sound effect not playing after dying more than one time ✖️

  • Fixed camera spinning fast when in pause or debugger menu ➖

  • Fixed climbing on wall (was not an intentional feature, will be added in later updates) ✖️

  • Fixed sun being positioned wrong on sky-box texture compared to lighting on the map ✔️

  • Fixed sprint speed to being transfered when becoming air-born ✔️

  • Added raycast system for hit detection and such ➖

  • Added inventory system to be able to spawn physics objects ✔️

  • Added spawnable objects ✖️

  • Added achievements/achievement system for the game engine ✖️

  • Added console commands ✔️

  • Added "hover" sound effect for buttons ✔️

  • Added previous version of SandBlocks including the unity builds and version 0.5 and 0.6 ✔️

  • Updated map to add in floating blocks for parkour ✔️

  • Updated map less steepen a ramp on the map ✔️

  • Updated collider code to fix some bugs ➖

  • Deleted useless files regarding multiplayer not needed now (will add in later updates) ✔️

  • Changed ui to freely interact (exception to a few ui due to being lazy... sorry) ✔️

  • Changed a few things about the map ✔️

Console Commands Added:

'quit' - Quits game

'wire' - Shows outline of objects

'depth' - Removes depth

Future planned Update Version 0.8 (Not finalized, will update on that later):

  • Fixed pause menu buttons not working

  • Fixed camera spinning fast when in pause or debugger menu

  • Fixed climbing on wall (was not an intentional feature, will be added in later updates)

  • Fixed "death" sound effect not playing after dying more than one time

  • Fixed raycast system for hit detection and such

  • Fixed some menus not allow player to press the buttons, such as pause&spawn list menu

  • Added guns

  • Added particle system

  • Added hot bar

  • Added settings

  • Added reset button to set ui to default after messing around with it

  • Added achievements/achievement system for the game engine

  • Added spawnable objects

  • Updated lighting to make it look better

  • Updated map to remove some triangle faces for performance increase

  • Updated collider code to fix some bugs

  • Changed sfx to have both 8-bit&realistic (default will be 8-bit, can be changed through settings)

Console Commands Added:

  • N/A

Spawnable Objects Added:

  • Coloured Cubes

  • Chair

  • Table

  • Flower Pot Developers Thoughts:

Hello there, it has been quite a year 2025 huh. For most of my updates that have been kind of small and lacking just like this but for the next update I have big plans lined up, it will take a while to get it done, but when it dose, it will be great. (I know I am updating the game late but no big deal) I would like to say to anyone from the future reading this game update, thank you for supporting me in my game development/YouTube/Other Job. have a nice and happy 2026!

Source

Steam News / 31 December 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.