Full notes
Full Sand: A Superfluous Game update
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Repeated intro
Hey, it has been a while! Expect some more updates coming up for the third chapter. I am now hard at work making the largest section of the game so far and it is a little more work than I thought it would be. Some of you might know I had some health issues at the beginning of the year and had to pause the actual production of the game (though I was still working through it in my mind (: ), but I am ready to start putting more updates out. I am fine BTW.
What changed
- Balance
- Gameplay
The section coming out is a large maze complex of interconnected caves. I am also working on the Anura race (frog people), which will inhibit the mountains and irradiated waters. Of course, those who have been around for a while know that art (for me) takes a lot of time. Programming I can do... art is getting faster?
Anyway here are some things I remember working on and are in the update:
Chairs, beds, and a few other things are now 4-way rotatable. If you think of others that should be able to be rotated in four positions let me know and I'll work them in.
After each major chapter unlock (Humans and Karkadann) you will unlock a new building menu that gives you unique buildings (ex: adobe buildings). I'll work on adding a few more things to these menus.
So many other things I am excited to show you but aren't viewable yet because they are in the new chapter.
Minor bug fixes and such and probably a lot I forgot.
Thanks again you guys for being patient with me :)
Source
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