What changed
2 fixes0 additions1 change1 removal
fixedSin Collectors, your feedback has been invaluable, and we’ve been hard at work addressing the issues you’ve reported. On February 26, a new hotfix will go live, tackling major and minor bugs to improve your experience in Sancticide.
fixed🛠 Major Fixes: ✅ Reworked the Weapon Upgrade System ✅ Fixed Controller Keybinding & Directional Input ✅ Resolved Multiple Level Blockers
removed⚙️ Other Fixes & Adjustments: ✔ Simplified the Fast Travel System ✔ Reduced Travel Distances in the Citadel ✔ Disabled Enemy Attacks in Tutorials ✔ Nerfed the Crouch Attack ✔ Removed Finishers for Blunt Weapons ✔ Various Minor Fixes & Improvements
changedBut that’s not all—we’re listening and know there’s more to do. We’re reviewing all your feedback and making continuous improvements.
Sancticide changes
fixedSin Collectors, your feedback has been invaluable, and we’ve been hard at work addressing the issues you’ve reported. On February 26, a new hotfix will go live, tackling major and minor bugs to improve your experience in Sancticide.
fixed🛠 Major Fixes: ✅ Reworked the Weapon Upgrade System ✅ Fixed Controller Keybinding & Directional Input ✅ Resolved Multiple Level Blockers
removed⚙️ Other Fixes & Adjustments: ✔ Simplified the Fast Travel System ✔ Reduced Travel Distances in the Citadel ✔ Disabled Enemy Attacks in Tutorials ✔ Nerfed the Crouch Attack ✔ Removed Finishers for Blunt Weapons ✔ Various Minor Fixes & Improvements
changedBut that’s not all—we’re listening and know there’s more to do. We’re reviewing all your feedback and making continuous improvements.
Sin Collectors, your feedback has been invaluable, and we’ve been hard at work addressing the issues you’ve reported. On February 26, a new hotfix will go live, tackling major and minor bugs to improve your experience in Sancticide.
🛠 Major Fixes: ✅ Reworked the Weapon Upgrade System ✅ Fixed Controller Keybinding & Directional Input ✅ Resolved Multiple Level Blockers
⚙️ Other Fixes & Adjustments: ✔ Simplified the Fast Travel System ✔ Reduced Travel Distances in the Citadel ✔ Disabled Enemy Attacks in Tutorials ✔ Nerfed the Crouch Attack ✔ Removed Finishers for Blunt Weapons ✔ Various Minor Fixes & Improvements
But that’s not all—we’re listening and know there’s more to do. We’re reviewing all your feedback and making continuous improvements.
📜 Coming This Week: Our Early Access Roadmap will be revealed, giving you a look at what’s next for Sancticide.
Thank you for being part of this journey. Keep sharing your thoughts, and we’ll keep making the game better! 💀🔥